The Lost Maze is a first person exploration game where you must pick up treasures, solve puzzles and fight against monsters to find the exit. Explore mazes and try to get all treasures you can.

You can choose to explore the game with a classic control such as other first person games or using the old-school controller which is close to old dungeon crawler games.

Download it here.

The game is available for Desktop and mobile platforms.

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UI for combat system Spikes... really ? Two monsters at a time
Blog RSS Feed Report abuse Latest News: The Beta is here with new combat mode !

2 comments by demonixis on Jul 14th, 2014

Hey there, how are you today?
 I've a great news: The Lost Maze BETA is out and you can play it directly in your browser by following this link.

What has changed since the official release? A lot!
 

  • The first ten levels had been reviewed, corrected and remade for some of them
  • Doors, Traps, Keys, it's more challenging now for find the exit
  • Combat system with two types of monsters : Giant Rat and Skeleton
  • The mini map has been removed for now
  • A lot of other small things 

The game is splitted into two episodes, the first contains the tenth first levels with originals textures and levels (do you remember ? They are really much polished now). The episode 2 will be released later this summer, maybe in August with new features (some of them are really fun :-) ), beautiful textures, new musics and maybe new platforms...
 

How can I help ?

 It's easy, you just need to play the beta and tell me what do you thing about it. Don't forget that it's designed to be mobile first, so the Easy mode is really easy. If you're a PC gamer I recommand you to start in normal mode.
 We have achieved a lot of work since the begining and it's not yet over. I really hope that you will like it.
Don't forget to follow us on Tumblr, Google+ and Facebook for fresh news !

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The Lost Maze 1.0.16 for Mac OS X

The Lost Maze 1.0.16 for Mac OS X

Jun 15, 2014 Full Version 0 comments

This is same release available in Android and Windows Phone ! Don't forget that we're working on a new update with a LOT of new features and revamped...

The Lost Maze 1.0.16 for Linux (x86/x64)

The Lost Maze 1.0.16 for Linux (x86/x64)

Jun 15, 2014 Full Version 0 comments

This is same release available in Android and Windows Phone ! Don't forget that we're working on a new update with a LOT of new features and revamped...

The Lost Maze 1.0.16 for Windows

The Lost Maze 1.0.16 for Windows

Jun 15, 2014 Full Version 0 comments

This is same release available in Android and Windows Phone ! Don't forget that we're working on a new update with a LOT of new features and revamped...

The Lost Maze "Desktop Edition"

The Lost Maze "Desktop Edition"

Aug 27, 2013 Full Version 0 comments

It's finally here ! The new version of The Lost Maze for Desktop with new UI and translations (French and English) is ready to download. The game work...

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The Lost Maze
Developed By
demonixis
Engine
Unity
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Release Date
Released Apr 30, 2014
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Style
Genre
Adventure
Theme
Fantasy
Players
Single Player
Project
Indie
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Latest tweets from @cyannick

RT @on_code: #Unite2014 conferences are really good. I've watched a couple of them and, so far, nobody uses MonoDevelop...

10hours 58mins ago

@McFunkypants what is a gamer today ?

13hours 4mins ago

C'est quand tu veux jouer à la PS3 que cette c****e te propose une p****n de mise à jour système >_<' ça ne la rendra pas plus rapide en +

Aug 27 2014, 3:20pm

Command & Conquer sur ma tablette Windows via OpenRA - ça tourne trop bien :D T.co

Aug 27 2014, 2:49pm

@GameSideStory @POStudios @jensen_jane sacrée date dit donc ^^

Aug 27 2014, 2:02pm

@GameSideStory @POStudios @jensen_jane ça a l'air pas mal mais ça sort quand ;) ?

Aug 27 2014, 1:17pm

@Valryon en attendant que ce soit hyper stable avec de nouvelles features, NGUI restera un must have.

Aug 27 2014, 10:38am

@Valryon ouaip, en tout cas j'ai perdu/essayer 2 jours et si il y a des trucs vraiment très cool, il y en a d'autres vraiment moins ;)

Aug 27 2014, 10:37am

RT @iquilezles: Another improv session - realtime #shadertoy/#webgl raymarching of helixes: T.co T.co

Aug 27 2014, 10:02am

@Valryon il est cool mais attention c'est encore de la beta. De plus les trucs un peu avancés ne sont pas documentés :/

Aug 27 2014, 10:01am

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