The Long Way is a sci-fi first person shooter game. This game is about a very big political conspiracy, which went out of control and had a very bad consequences on Earth and people.
That's a first test of pathfinding:) Evil ninja is gonna find and kill you everywhere! Some features of pathfinding: Powered by my own Ogre AI lib "AIR3", now pathfinding works by only one poor algorhythm - Depth-First search. I want to implement some other algorhythms such as Dijkstra's algorithm and A*