The Last Plague: Blight is an extremely challenging and realistic single-player top-down perspective survival game.

The Blight

A mysterious new disease called the Blight has descended upon the land. You have managed to escape its devastating effects as it has consumed your village and left it to ruins - You now find yourself alone in the wilderness, tired and hungry. You've bought yourself some time, but for how long? The Blight grows larger every day, consuming everything in sight...

Realism

The game strives on providing a punishingly realistic and immersive experience with a ton of depth. Actions like chopping trees and cooking food take a lot of precious time. You can only carry a few things at a time. You need to boil water to make sure it's safe to drink. Water and other liquids need to be carried in bowls and other containers, and will spill out if not transported securely. You will need to scavenge numerous raw materials, many of which will need to be processed, combined, treated or hardened to make tools, items and structures.

Challenge

The Blight is just one of many threats to your existence in the unforgiving wilderness. After quickly setting up camp you will constantly need to keep yourself well fed and hydrated, replenish lost energy with sleep and short rests, defend yourself from the wild beasts that still inhabit the woods, heal your wounds, protect yourself from the harsh elements, and figure out a way to somehow end this terrible disease. Almost everything in the procedurally generated world can and will kill you if you aren't careful.

There are whispers of Druids in a far off land that may know more about the Blight...

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New Trailer

The game's first trailer came out 10 months ago when the Steam page first launched, and the game has evolved a ton since then. Figured it was a good time to update the trailer to show a few of the new features and how much better the game looks now. Check it out:

The Story Update

The game also had a huge content update a month back called the Story Update (v0.5.0).

The main goal for the update was to start expanding on the limited story of the game and give the game some directionality. Making it so that there is more of a purpose and a path that should be clear and interesting enough to take. While a bit of this has been added in the update, it's becoming clear how much more the game still needs in order to become truly special.

A ton of other cool and interesting features have also been added to the game to make the journey along the new path exciting. A lot of existing mechanics have changed, and a lot of new ones have been added, making the experience a bit different than it was before. I hope people are excited with all the new features and the way the game is evolving.

Main Features

  • Completely reworked world generation - incorporating new road and village generation for a more varied and interesting world
  • New locations to discover - resource rich areas and swampland
  • Completely reworked map to show the above new features and locations, along with a much better look & feel
  • New dialog system for interacting with NPCs
  • Ability to put your own labels on the map
  • Initial ranged weapons - throwable stones and spears
  • Shields for use in combat
  • A whole bunch of new resources to find in various places in the world
  • Repairing items
  • New buildable hand cart for hauling many heavy items longer distances
  • Localization system and an initial translation of the game to Russian
  • New water reflection graphics setting
  • Bunch of new items, recipes, and buildings to create
  • New clay items and pottery kiln for hardening them
  • Compass for navigation in the "more realistic" mode - requires a lot of patience and attention but very rewarding
  • Grass slowly turning to dirt as you run around in camp
  • And a ton of other small features and improvements


There have been a lot of various performance improvements to the game since the last update, but also things are are a bit resource intensive in other places. The new water reflections being one of the main features in that regard.

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Try out all the new content and give your feedback! Sign up for the Playtest by visiting the Steam page and hitting "Request Access":

Blight Major Content Update v0.4.0

Blight Major Content Update v0.4.0

News

Huge new update is out for Blight! World generation revamp, procedurally generated rivers, new terrain types, plants and herbs, and more

Alpha testing begins today for Blight, a brutally challenging and realistic survival game

Alpha testing begins today for Blight, a brutally challenging and realistic survival game

News 1 comment

Alpha testing has officially begun with the release of the v0.3.0 update of Blight, a brutally challenging and realistic survival game.

Alpha Testing!

Alpha Testing!

News

Starting some alpha testing soon! Will be slowly releasing access to players that request access on the Blight Playtest section of the Steam page

World generation progress update

World generation progress update

Feature

Showcasing some of the world generation updates coming to Blight. Realistic looking roads and villages are coming to help fill the world and make it feel...

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Latest posts from @playblight

Work on co-op functionality is coming along faster than expected... Can see it being ready for the early access rel… T.co

Apr 19 2023

The Last Plague: Blight - an authentic survival experience rooted in realism and immersion. Coming soon, wishlist o… T.co

Jan 31 2023

Spending maybe a bit too much time on a new water physics/flow system as a result of the recent terraformation addi… T.co

Jun 25 2022

Adding a small optimization to turn off renderers that are behind the camera only if they aren't in the direction o… T.co

May 14 2022

The shield comes in real handy against these pesky coyotes #screenshotsaturday #indiegame #gamedev T.co

Apr 16 2022