"Knight of the Cross" is a 1st person action-adventure game set in the explorable world of Monsanto, a portuguese village, and its surrounding forest during the late medieval era. You play as a new Knight of the Order of Christ in its first assignment, to help the village and its habitants find the source of the children’s disappearance and restore peace back to the region. Help the village people with quests, clear forest areas of monsters and improve yourself along the way.
Come check out our first gameplay trailer to celebrate our completion of the Vertical Slice for Knight of the Cross: Monsanto!
devlog #12 - trailer
Read about our main focuses on the game's scenery and art in this weekly devlog.
devlog #11 - art and scenery focuses
In this devlog we talk about how the quests are working in game.
devlog #10 - quest system update
Take a look at our new parry mechanic in action!Learn about our implementation and how it works in this week's devlog.
devlog #9 - testing the new parry
Today we show you our current progress towards the scenery and the reworking of our look in and out of game.
devlog #8 - scenery updates and style rework
Learn about our current focuses and progress to our gameplay.
devlog #7 - gameplay updates
Today we share our overall progress in the project and the more recent art made for the game.
devlog #6 - new 3d models and ui art
In this devlog we take a look at what we can do in Monsanto's Forest.
devlog #5 - world activities and player aid
See the many permanent upgrades and buffs our Knight can get throughout the game and how to obtain them.
devlog #4 - character upgrades and buffs
In this devlog, learn about the player's enemies. What they are, how do they behave and how they look.
devlog #3 - enemy showcase
In this devlog see our visual improvements made on the game. From the map to Ui and the Player.
devlog #2 - visual improvements
This is an introduction to our project and dev log about our game Knight of The Cross: Monsanto. Learn about our game setting, challenges you will face...
devlog #1 - project introduction
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