The Jump is a indie game developed by Spiral-stopmotion Production. We are in very early development of the game, were looking at a mid 2013 release date for the game, but your asking what is this game ? well your in the right place, it's a FPS (First Person shooter) platform game (or platformer) timing and speed means life and death when jumping for your life the key is getting it right but don't think its going to be something easy to play.... because it not we are trying to make this quite a hard and challenging game to master. We have had some testing on our game and some have had trouble with the first level but we love feed back on our game and will change it to what we get back.

Report article RSS Feed BIG Weekend Update - The Alpha test will rise.

The weekend is here and so is more new from the jump like... Alpha test, New player model, map, map remakes and more....

Posted by spiralstopmotion on Jan 27th, 2013

The Weekend is here and so is and update on the game ! We have been working hard no the game this past week witch is there reson with the lack of updates this week on facebook, indieDB and the Unity Forums, we are getting ready for Alpha test witch is coming up soon, we have all ready had number of people contacting us about getting in to the Alpha beta, if you would like to be apart of the Alpha test or just want to know more email us at jump@spiralstopmotion.com

One of the big new changes in the game is the play model has been re-built from the ground with with a new player model,scripts and animation to make the game look more polished and smooth, we are also starting to up-graed the maps to look and run better the biggest changes to maps would be to Level 1, 2 and all the limbo levels. One of the biggest problems we have had is with AI's but that has changed we now have working Ai's in the game and more to come (and there are no easy to kill)

They opening story to the game has also changed a bit, we wanted to bing the player more into the world of the Jump more and to help them think it real, we will be working hard getting it ready of Alpha testing and full release. We will keep you posted with the news as it comes.

Do you know what time it is ? Screenshot time.

Level 1 - Alpha test


Level 2 - Alpha test

Level 4 - Alpha test

Level 5 - Alpha test

Thank you for your time.
Have a nice day/night

Post comment Comments
Bupkus
Bupkus Jan 27 2013, 10:03pm says:

pls re-align sights

+3 votes     reply to comment
Czar_Dragon
Czar_Dragon Jan 28 2013, 11:26am says:

The game looks like it is using Augmented FPSKit by Deatrockerz.
Looks nice and the mechanics are nice but you should make your own models.
I am currently using it for my game but I will remake everything besides the scripts.

+2 votes     reply to comment
d10sfan
d10sfan Jan 28 2013, 10:08pm replied:

apparently according to one of the forum posts for it (reminided me of that too), the weapon models shouldn't be used in a commercial game, so that could be a problem

+1 vote     reply to comment
Czar_Dragon
Czar_Dragon Jan 29 2013, 4:55pm replied:

Yeah but it just doesn't look professional

+2 votes     reply to comment
PythonBlue
PythonBlue Jan 28 2013, 3:35pm says:

Looking even better than ever! :D

+1 vote     reply to comment
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The Jump - never head down
Platforms
Windows, Mac, Linux
Developed By
spiralstopmotion
Engine
Unity
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Official Page
Spiralstopmotion.com
Release Date
TBD
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Related Games
The Jump - never head down
The Jump - never head down Single Player Platformer
Related Engines
Unity
Unity Commercial Released May 30, 2005