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Horror/Survival puzzle game, as the past resurfaces you must face the horrors within. The forgotten murder that will not let you rest, your time is up and now you must try... to survive. When the time runs out, you reach The End.

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Some screenies from the latest progress of the game and a short explanation of what's been going on.

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The game been progressing nicely so far, although I am new to the Unity engine I am learning fast and with the help of tutorials and asset store the game is starting to shape up!

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Here are screenies from the
latest progression of things:



Title Screen

So far I have the title screen working perfectly, I need to add in the additional option menu's and modify the "Continue" section a bit before I can say it's finished. I will be uploading a video shortly.


Lava 1

This is outside of the cave area you start at initially, so far I have the lava working great as well as a trigger that detects if the player touches the lava. If you do the area will reset, I still have to set it up to display some kind of death scene and stating it's loading or restarting but it's a work in progress.


Lava 2


The Door

This is the door that will haunt you throughout the game, it holds a fearsome demon behind it and you would do well to stay far away from it. Yet that won't happen in this game...


Gate 1

I am currently working on the inventory system which is part of my interaction system, making it so the player can find objects and use them on other objects in order to proceed in the game.
Something such as a key to open the lock on this gate, the inventory system is giving me a hard time but it will come along in due time.


So far that's all I am willing to share but there will be more updates from the game soon!

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