Release: January 2015
We're just two guys who had their first contact with Unity in September 2013 and we've been working on this in our free-time since then. At first we simply fooled around to learn everything, but it started to grow so quickly that we decided to make a complete game out of this. It's going to be an action-adventure type of game with heavy reliance on stealth and it will be free2play.
The Artifact of Gods is a first-person dungeon puzzler game with stealth, crossbow combat and puzzle mechanics, placed in a dark fantasy setting.
The protagonist has been lured into a forgotten dungeon by an ancient spirit. The only way out is by retrieving the mysterious Artifact of Gods. Unfortunately the path is guarded by traps and undead patrols. Can you hide or do you fight back?
It's a linear, non-procedural, handcrafted experience.
The difficulty level adapts between hard and *cursing words* depending on your mood.
It's completely free to download. It's a gift from gamers for gamers!
When we started this project, it was just for fun. We were passionate gamers with a lot of ideas, but we knew next to nothing about Unity specifically or game development in general. We learned everything on the way, which meant we did not know the amount of work required to finish our first game. We worked on it for over a year, nearly every evening and on weekends, making it another full time job (instead of a request for vacation, we had a request for sleep; I still hope it gets approved).
We're very proud that we've succeeded to realize our first playable project.
Truth be told, with everything we learned since the inception of the project, we'd better plan our workflow and we'd be able to make a much better game. We might do so one day in sequel.
The Artifact Of Gods is therefore an introduction to our work. Because we are also gamers, we wanted to give back something, to show what we learned. It's free, because we like you and want to see you die, repeatedly. Also there are some license issues... ;)
We hope you will enjoy your time with The Artifact Of Gods: Resurrection
Everything. Seriously. We had no idea. But things changed within a year:
We want to thank our voice talent Jessica Grobelnik for her additional story input.
We're grateful to all test players for their input.
A big thank you to all our followers here on indieDB, on Facebook and in real life (you're creepy); Craze Music Productions for the music, freesound.org and cgtextures.com for their amazing databases and Unity for their great engine.
It's been quite a while since the last update! But we finally managed to complete and polish the final version of The Artifact of Gods. Currently, we...
Time for an update on the project’s current state of development! Once again we put a lot of time and hard work into the game, so we were able to build...
After more than three months, it is definitely time for an update. The time has been used well, so we have a bundle of new features to present: Improvements...
What is better than delivering on schedule? Releasing a demo in what we hope and believe to be a bug cleaned and highly polished state!
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Release Version for Mac OS. Our first game and learning experience, a first-person dungeon puzzler game with stealth, crossbow combat and puzzle mechanics...
Release Version for Windows. Our first game and learning experience, a first-person dungeon puzzler game with stealth, crossbow combat and puzzle mechanics...
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