A city in chaos. Local news reporters have groaned on and on about the cities latest crisis.
Tetris blocks have been falling down from the heavens for the past month.
No one knows where they are coming from. 
Your job is to find out why they're here and how to stop them.
Tetropolis is a platformer, based upon the arcade game Tetris, where there are many puzzles to be solved.

If you want to join our team, just ask: 
We need - Sprite artists, graphics artists (for level backgrounds and stuff)
That's currently all, but anyone can help by contributing ideas!

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Looking Different Looking Different Revised Layering, new sprites, brighter nights
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0 comments by cork279 on Dec 10th, 2011

^Tetropolis at it's beginning stage

^Tetropolis in a recent update

^Tetropolis now

Tetropolis works by completing a line, as is done in Tetris and the line is removed. I am using this concept in a platformer to create puzzles. I.e. Tetris block falls, is placed, line is complete, line is removed, above blocks fall, a way through the level is opened, you get points.

What I have done recently is redo the terrain graphics (dirt n' grass) as they used to be too dark, and didn't reflect the theme of the game too well. Next, my next task will be to add buildings, so that the map looks more like a Tetropolis (define; 'opolis': A city). There is a house, but I want more variation. Then I'll add birds in the sky, followed by new sound effects, followed by new levels, followed by new music, new level features, enemies, etc, followed by new level themes (e.g. desert, forest, space [with altered gravity], and a space station). Possible additions are survival mode (just a normal game of Tetris, continuous blocks fall, no platforming) and clouds moving through the sky.

Completed additions:
scoring system, player graphic/movement, block graphics, tree graphics, other graphics, block system (making them fall, and sensing a complete line; though there are some minor glitches), menu (may be improved).

Removed ideas: a shadow system - I had an idea to make objects block sunlight and cast shadows, but the idea failed miserably. It seemed right in theory, but not in practice.

Current problems:
At night, the moon looks dark, this is because the 'darkness' layers itself at the front automatically - I can fix this. Sometimes, when 'L' blocks are used, the line sensing system removes one more block than it's supposed too - I don't yet know how to fix this, though it's difficult to notice, so it's a minor glitch (However, for survival mode it may be a major glitch). The moon will go in front of all objects it passes, which may look weird - I can fix this.

Concept Video:

If you want to join our team, just ask: We need - Sprite artists, graphics artists (for level backgrounds and stuff). That's currently all, but anyone can help by contributing ideas!

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Post comment Comments  (0 - 10 of 11)
Isaiahere Mar 24 2012, 10:19am says:

This is a great idea

+2 votes     reply to comment
cork279 Mar 24 2012, 2:01pm replied:

Thanks :D
But I wish I was as good at coding as I am at coming up with ideas... I'm making it, but slowly; so far, it's going well!

+1 vote     reply to comment
Pablo-- Mar 13 2012, 2:05pm says:

Looks great! :)

+2 votes     reply to comment
cork279 Mar 24 2012, 1:59pm replied:

Thanks :D

+1 vote     reply to comment
cucu Dec 15 2011, 8:16pm says:

******* cool concept! Tetropolis FTW!!!

+2 votes     reply to comment
cork279 Dec 20 2011, 12:50pm replied:

Why, thank you! :)
More to come soon. I 'may' cartoonise the graphics more. Other than that, there'll be more features.

+1 vote     reply to comment
RecbHunk Dec 9 2011, 7:06pm says:

very nice :D

+1 vote     reply to comment
cork279 Dec 10 2011, 4:52am replied:

Hopefully I'll be adding buildings to the maps soon, so it looks like a tetr'opolis', then birds in the sky, er... and a few more particle effects, then I'll add more levels and sound effects/music :)

+1 vote     reply to comment
cork279 Nov 24 2011, 5:02pm says:

An updated version of the 'block test' download is being authorised now, and will be up soon.

+1 vote     reply to comment
cork279 Nov 24 2011, 5:02pm replied:

Thanks! :)

+1 vote     reply to comment
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Malaya Studios
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