Tales From Windy Meadow is a single-player collection of interactive stories focused on the community of small village set in bittersweet fantasy world. This Visual Novel explores topics like finding your place in life, loneliness, pursuing your goals and dealing with your past and disadvantages.
Unlike most VNs, we decided to use to our advantage the world of pixel art. Inspired by games such as VA-11 Hall-A and Sword & Sworcery, we want to create distinctive visuals and combine them with immersive, relatable writing and amazing folk music composed by Doctor Turtle.
We also experiment with other features to make the game as pleasant as possible. The text-based narration is going to be replaced by various animations, limiting the on-screen text almost exclusively to dialogues. Significant character decisions, “skip a scene” button, an in-game map... The GameMaker Studio engine is a perfect tool to add to our game everything it needs to entertain you.
The game still has a long way to go. We’re currently working on concept arts, story improvements and programming alike, so we plan to release the game in March of 2018.
And if you liked our previous game, The Tavern, you may want to know that Tales From Windy Meadow are set in the same universe, though a couple of decades later. Nalia’s cameo is definitely going to please those wondering what happened to her after her struggles. : )
Hello, hello and welcome!
Goodbye, 2017! What a weird year it was, quite globally even. In the world of gaming we saw huge shifts, such as underhyped Nintendo Switch overcoming all expectations, the MicroGambling Wars, the incoming death of American net neutrality or a new phase of indiepocalypse related to Steam Direct. So many things, so many games, so little time. At least we saw some great titles as well.
In the middle of all this, Moral Anxiety Studio reached some significant milestones. Not only we released our very first (and very humble) video game, a VN-RPG hybrid The Tavern, but we’re currently getting very close to finishing our next production - a fantasy pixel art Visual Novel called Tales From Windy Meadow. Let’s introduce some new concept arts and cool details that we achieved this month, shall we?
- Concept art teaser -
In the first week of December we made a short video highlighting some of our concept arts and introducing the overall music style we are looking for. The video was mostly shared on Facebook, but we have a YT version as well:
And if you like our music...
- Pixel art speed draw -
One of our artists, Andrea Zevallos, agreed to send us the recording that shows the drawing process standing behind one of the NPCs that we’re going to use in our game. You can see the video, as well as two full music tracks from our game, below:
- Map -
One of the best ScreenShotSaturdays we had was strictly related to the map of Windy Meadow, which we not only introduced, but also presented some step-by-step devlog highlighting the process of creating the final version of this picture:
Also, we wanted to thank you for all the follows, likes and shares that you gifted us during this year, especially on Facebook and Twitter. We’re still new to managing social media and we appreciate your trust. : )
We hope that you’re going to member this year as a fine one and we promise to deliver you some amazing video games in the future - even in the nearby future. : )
Happy new year!
We put on spotlight the work in progress related to the main map of Windy Meadow, the area where our Visual Novel takes place.
November devlog from the developers of Tales From Windy Meadow, fantasy pixel art Visual Novel.
Updates related to our plans and recent progress.
In the name of Moral Anxiety Studio I’m glad to announce that we currently work on our second story-focused video game project for Windows - Tales From...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.