SWOOOORDS! Colon Lords of the Sword is a 4-player cooperative dungeon crawling action game made in Unity 3D, inspired by Gauntlet, Golden Axe, Bastion, and Spiral Knights.

Post news Report RSS SWOOOORDS! 1.1 Update

This release is focused pretty much solely a set of bugfixes and some critical gameplay tweaks. I've still got a bit of work to do though, so expect a 1.2 update.

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This release is focused pretty much solely a set of bugfixes and some critical gameplay tweaks. I've still got a bit of work to do though, so expect a 1.2 update.

  • Added a "mute music" button on the title screen
  • Enemies can only block in the direction they are facing. Try pushing them into spikes!
  • Hammer-wielding giants can no longer be stunned
  • Gamepad support added to singleplayer (oops!)
  • Font for in-scene text changed to a more legible one
  • Tutorial more effectively teaches how Wrath works (the red skull) and how to perform a counter
  • Gold indicator moved to the top of the screen
  • Tweaked mouse controls during combo attacks a little
  • Fixed: dodging with the Claymore or Tyrfing could cause a permanent speed adjustment
  • Fixed: the Wrath meter was in a strange position at higher resolutions
  • Fixed: clicking or holding attack while attacking would make you suddenly change direction

Here are somethings which might be included in 1.2:

  • Uses for gold, including: Starting at lower depths, starting with a sword of your choice
  • "Elite" versions of all enemies at depths below 5
  • Dodge will be tweaked a bit so it's riskier and hit-and-run tactics are not a safe bet
  • "Sprint" ability when holding down the dodge button
  • Support for other languages: Russian, German, and French
Comments
Lord_of_Sausage
Lord_of_Sausage

Nice!

Also, no more lightspeed Tyrfing carnage!

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SWOOOORDS! Colon Lords of the Sword
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Windows, Mac, Linux, Web
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nihilocrat
Engine
Unity
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