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Latest tweets from @nihilocrat
23hours 1min ago
RT @tanyaxshort: Indie dev means learning "tort" in a legal contract does not, in fact, mean the publisher owes you a pastry. Sigh. Busines…
23hours 12mins ago
Jul 29 2014, 8:36am
@paniq and then they will inevitably look for a different monetization model that involves playing for free and/or paying once.
Jul 28 2014, 11:15pm
@paniq if it makes you feel better, the player base will probably drop significantly (50%+) in the next two months.... I hope I'm wrong. :)
Jul 28 2014, 11:13pm
Jul 28 2014, 10:40pm
@BlackIceTheGame that's probably the way to go. No hard limits, but one that forces them to play a vastly inferior game.
Jul 28 2014, 1:16pm
@BlackIceTheGame STILL! Going back to the "kids" demographic I'm betting there's still a lively demo-only playerbase.
Jul 28 2014, 1:14pm
@BlackIceTheGame oh, I'm many years out of date, it allows LAN-only multiplayer, I thought it allowed internet multiplayer too.
Jul 28 2014, 1:13pm