In the not too distant future, the very act of mining has become so dangerous that the only ones brave enough to acquire precious gems are daredevils and adrenaline junkies. And so the Global Swipecart League was formed, drawing fans and more importantly greater profit to the sport. Special tracks were constructed in order to challenge the drivers and of course provide entertainment for the fans.

Each track follows the same structure of an acceleration zone where the player builds up the desired speed for the mine cart, followed by a transition into an action zone where only braking and special abilities are allowed. Using the brakes and special abilities provided the cart must come to a stop at the exit of track.

An online server is used to track high scores, host custom user created tracks, interact with other drivers, and sync between multiple devices. With dozens of official tracks and and endless supply of user created content, gaining fans and achieving victory in the Global Swipecart League has never been easier.

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Blog RSS Feed Post news Report abuse Latest News: Swipecart Trading Cards released on Steam

0 comments by Hendrix06 on Jun 7th, 2014

Swipecart Steam Trading Cards

It has been one month since Swipecart launched on PC and mobile devices, and to celebrate, a special set of Steam Trading cards has been released!

The set features 5 hand crafted cards, along with matching icons, emoticons, and backgrounds. It's sure to put a smile on your face and provide endless fun for the whole family.*

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Swipecart is a physics powered mine cart racing game, available on PC, iOS, and Android.

*Remember, please cart responsibly.

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Released May 8, 2014
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Aug 29 2015

Little bit more progress on my toy capsule machine and its UI. #screenshotsaturday #gamedev #Toycaps #gashapon

Aug 29 2015

One week of work on a new prototype. Does anyone remember toy capsule machines? #Toycaps #screenshotsaturday #gamedev

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@mtylerryan What am I looking at, the taskbar? The game is simply made in Gamemaker Studio, never heard of any major technical issues before

Jul 26 2015

Motors - coming soon to #FactoryEngineer to make stuff move! #screenshotsaturday #gamedev #indiedev

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@cdndevs @ScruffyFurn Gamedev and engineering/manufacturing are my passions currently, see #FactoryEngineer for my combined love for the two

Jun 17 2015

Added object highlighting for mouse hovering and selecting objects #FactoryEngineer #screenshotsaturday #gamedev

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Conveyors are a snap to draw in #FactoryEngineer just like placing track in #rollercoastertycoon #screenshotsaturday

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Few new things in #FactoryEngineer including moving conveyors and object highlighting for #screenshotsaturday

May 30 2015

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