Alpha release of Swipecart featuring the first world and the ability to play user created tracks. Updated to 0.0.11a with several ui improvements.
In the not too distant future, the very act of mining has become so dangerous that the only ones brave enough to acquire precious gems are daredevils and adrenaline junkies. And so the Global Swipecart League was formed, drawing fans and more importantly greater profit to the sport. Special tracks were constructed in order to challenge the drivers and of course provide entertainment for the fans.
Each track follows the same structure of an acceleration zone where the player builds up the desired speed for the mine cart, followed by a transition into an action zone where only braking and special abilities are allowed. Using the brakes and special abilities provided the cart must come to a stop at the exit of track.
An online server is used to track high scores, host custom user created tracks, interact with other drivers, and sync between multiple devices. With dozens of official tracks and and endless supply of user created content, gaining fans and achieving victory in the Global Swipecart League has never been easier.
Swipecart is finally ready for alpha testing! This has been a part time project for the last year made by a one man team while juggling a full time job and family. Version 0.0.11 features the first world of the game with 30 levels and 10 bonus levels, along with the in game editor allowing players to create their own tracks. These can be uploaded and played by others through the event selection menu.
Feedback is very welcome as this is the first ever public release, so expect future versions to improve upon any rough edges or missing quality of life features.
The game was originally planned only as a mobile title but the PC version is being developed at the same time as a way to test the waters. Note: Gamepads are supported, outside of menus during the gameplay.
Check out the official site at Swipecart.ca or read on to see a list of current features.
Create a driver profile and take the first step towards competing in the prestigious Global Swipecart Cup. As you compete across a variety of tracks each with their own obstacles and challenges, you will gain fans that boost your ranking and open up new possibilities. Compete for the best times in order to gain gold medals on each track. Compare your times to those worldwide with the global leaderboards, as well as individually with your friends. Also try for gold medals in the score attack and infinite runner modes. Use the Swipecart social network to add people to your friends list and directly compare stats and times with them. You can also use the in game mail system to send messages and trade gear. User created levels can also be easily shared with friends through the mail system.
Fans provide you with money, which you use to purchase gear to customize your driver. You also collect gem fragments as you navigate the rails, which combine into gems which can be sold or exchanged for services. Collecting all gem fragments on a track also rewards you with an extra gem, giving drivers a reason to strive for a perfect run. Visit SwipeMart to browse the latest selection of helmets, carts, and wheels. With dozens of styles to choose from in a wide variety of colors and themes, you're free to ride in style. You can then swap out your gear in Larry's garage, where all your sets are stored. With so many items to choose from, drivers are rewarded for finishing complete collections. Additional cosmetic items will be available to those who can finish up these sets. In addition, you don't have to dress just to impress yourself. Access your Racing License online, allowing you to share your stats and your style with the world.
Create your own custom tracks using the in game editor. Place track, obstacles, decorations and gem fragments with ease by snapping pieces together. Save and load your creations, and test them on the fly. Change the appearance and theme of your track or allow or deny certain abilities to change the difficulty.
Upload your finished tracks to the Swipecart servers for anyone to compete on. From there, share your tracks easily with the in game friends list and mail system, or share them on the internet through a link.
Play your driver profile across multiple devices. Play on multiple PCs, or move the action to your mobile or tablet (mobile versions coming soon) and keep playing right where you left off. Play wherever you want with whatever you have in hand.
Latest tweets from @m_hendrix06
In honour of finishing up all of the tracks for the final release version, here's a picture of a fireproof pumpkin. T.co
4hours 15mins ago
Beta build hopefully out tonight or tomorrow... now with more spooky ghosts, better intro, and smaller file size (hopefully)
4hours 47mins ago
Getting like 80-90% complete! ~2 month release deadline; time to polish, get no sleep, cry a lot, etc. Working on that beta build still.
Mar 4 2014, 8:51pm
All tracks are finally finished for the last world! Now to decorate and polish, and procrastinate on a beta build.
Feb 26 2014, 3:20am
How about giant hydraulic cylinders that crush the player for something different. T.co
Feb 20 2014, 2:03am
1/3rd of the way through the tracks for the final world. Right on track to get all the release tracks finished by the end of February.
Feb 17 2014, 11:11pm
Finally started working on world 3, fiery mountain of project burnout. Beta still coming soon, busy finishing game... T.co
Feb 12 2014, 12:16am
Beta version coming very "soon"... world 2 is 100% finished and ready to test, just polishing something to release.
Feb 8 2014, 1:02pm
New blog post up detailing current news and a release date. T.co May 8 2014 is the date to watch out for with any luck
Jan 25 2014, 7:35pm
World 2 officially done, all tracks designed and decorated; final polish and stuff left, but then on to World 3 and an eventual release date
Jan 21 2014, 11:22pm