SurviveRL (working title) is NOT another survival first person game. Read on please. It is a concept where the world persists around the player. Actions have cause and effect. Killing an enemy, helping a creature can generate an outcome much later in the game. Multiplayer and modding support are part of the building blocks to the code, making for replayability and extensibility. There will be a single player campaign/story mode also.
This is a demonstration of the terrain engine.
This is a demonstration of the terrain engine.
I forgot to mention that the video was created by 100% procedural generation. That is, the terrain landscape, texturing, grass, trees, rocks, buildings and the animals were all placed using code.
Looks really good!
looks amazing!