Just published an in-depth article/postmortem about the process of building Survival Ball, from prototype until launch/showcase, passing by the related principles, design decisions, level creation process, tools and technical details.
Feel free to drop your feedback, and if you are a game developer or are thinking on becoming one, I hope this testimony can be useful for your journey and hopefully bring more clarity into the process 🙌
About Survival Ball:
- Single and Local Co-Op modes (up to 4 players)
- Six distinct stages
- Move, Jump, Dash and Stomp are your tools to skillfully confront enemies, help your teammates and interact with the world.
- Available Now on Steam for Windows and MacOS
- Official Website
- Steam Page