Super Mega Bob is a reflection of my childhood – an awesome childhood fueled by games like Mega Man, The Legend of Zelda, Adventures of Lolo, and Kirby! A 16-bit style 2D shooter filled with enemies, levels, upgrades, and awesome bosses, Super Mega Bob is a combination of all the stuff that make classic games so rockin’ along with some newer concepts that help gameplay seem completely smooth. Super Mega Bob has been in development since Fall of 2013 with a projected release date some time towards the Fall of 2014. What are you waiting for? Join the BOBOCALYPSE!

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Blog RSS Feed Post news Report abuse Latest News: The Kickstarter Begins

0 comments by ehuddaniel on Mar 31st, 2014

A lot has been going on with Super Mega Bob recently. Most notably, I've started a Kickstarter project. We've got until Saturday, April 26th at 6:00 PM EST (US) to raise $3,000 for the completion of the game during the Summer months. I'm both excited and overwhelmed by this big step. First things first: if you haven't played Super Mega Bob Beta - which is free - do so now!

Desura Digital Distribution

I'm working on adding a lot of new content to the game, and here are some images showing off some of the latest demonstrations and concepts. Getting funding through the Kickstarter (which you can see through this link) is all about making these concepts happen in a complete game. My goal is to finish Super Mega Bob no later than October of this year.

The new "Forest" biome I'm working on adds a lot to the game visually. I want good pixel art (if both cute and minimalistic) to be a central theme in the complete game.

Another feature I'm excited about working on is mini-bosses. I think they'll add a lot of challenge and diversity to the levels, and they give me another chance to flex some pretty nice pixel art and increase the game's visual appeal.


So what are you waiting for? Visit the Kickstarter page and get involved!

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DarkOnyx
DarkOnyx Jan 16 2014 says:

Looks like fun! I will try it. Really miss those Jump 'n' Run Games ^.^

+1 vote     reply to comment
ehuddaniel Creator
ehuddaniel Jan 17 2014 replied:

Thanks! :D No jumping much since Bob can fly, but hope you can enjoy it nonetheless ;)

+1 vote   reply to comment
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Super Mega Bob
Platform
Windows
Developed By
ehuddaniel
Engine
XNA
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Official Page
Jenito.com
Release Date
Released Jan 21, 2014
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Style
Genre
Arcade
Theme
Fantasy
Players
Single Player
Project
Indie
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Latest tweets from @jdanielhall

About halfway there on the #Steam achievements for #SuperMegaBob. Can't wait to release, but want to try and do it right.

34mins 0secs ago

I have extinguished all available brain powers I had today and am now rendered almost useless. But still I must work! lol

1hour 50mins ago

Anybody remember my little game ADDICT? I totally need to start giving it out for free on @itchio. :)

4hours 45mins ago

@DarkestKale Stupid?. . . . . . ok. . . fine. . . . . just. . . be that way. *commences HATE* lol JK ;D

7hours 34mins ago

@DarkestKale tH1s DoE$n'T l00K go0d?

7hours 39mins ago

@TheMovieMan17 I know. Because that's the obvious solution lol

9hours 25mins ago

@TheMovieMan17 What really gets me is when an author complains about the cruelty of the web, then ends by blaming "non descript group a" lol

9hours 30mins ago

Again, that's all just my opinion. But the current tendency to just lump people into groups and treat them as nonhuman is disturbing.

9hours 35mins ago

I'm amazed how many writers/people just write off a group or person as "dumb" or "out there" and then assume that means they have no rights.

9hours 36mins ago

Opinion: I think all the death threats and negativity on the internet are the natural evolution of dismissive attitudes.

9hours 36mins ago

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