Post article RSS Articles

Developer log #1

News

Well... more improvements, perhaps a few, but were *hard* to pull off...

I implemented a dynamic lighting system.


However, it was really slow and super basic. So I extended it a bit so the performance is good enough. They look much more natural, the ones from the original source looked a bit dead... Also, multiple lights are supported, they can be switched on/off and there's light styles (for a camp fire, ie), they can be toggled, scaled up, etc. All of this can be easily set from Tiled.

Here's some comparisions:



And a few more:





This had to be done because now... there will be a new mechanic, and has something to do with **power sources**. Idea is to completely shutdown bases. Lights going off would be the necessary visual *feedback* that you did good. This will be like... puzzles within puzzles.

The other thingy that got done is the **dynamic music**. Supports day/night and if a puzzle is nearby, another fancy track will come in. But is better if I show a video about this, which I will do later.

That's it for now!

Comments
.sourceskyboxer
.sourceskyboxer

Nice job 2D platform. Is it correct from OpenFL/Lime? I knew from Haxe, OpenFL/Lime :D

Reply Good karma Bad karma+1 vote
natirupe
natirupe

I think he is using haxe flixel

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
SUPER Cute Alien
Platforms
Windows
Developer & Publisher
SETENTIA studios
Engine
HaxeFlixel
Contact
Send Message
Release date
Game watch
Follow
Share
Style
Genre
Platformer
Theme
Comedy
Project
Indie
Embed Buttons
Link to SUPER Cute Alien by selecting a button and using the embed code provided more...
SUPER Cute Alien
Statistics
Visits
662 (3 today)
Last Update
Watchers
3 members
Articles
1