Eclipses the normal Windows game with 3200x800 pixels for ultra widescreen shooting!Let loose a series of chained explosions on this massive screen, the likes of which have never been seen before!Completely fill a long 2000 pixel ultra-charge-shot gauge to unleash a massive explosion 2000 pixels wide!It blows away all standards and crushes the competition!Introducing Super Chain Crusher Horizon!
 

Key features


  • The Largest...

    Absolutely enormous! The largest screen in history! 3200x800 pixels!
    If your total screen resollition not enough 3200x800 screen would be reducted.

    First image compares the screen size of Super Chain Crusher Horizon with the screens of Android phones, the many Xbox 360 games using 720p, current handheld games sold for Nintendo 3DS, and last year’s PS Vita. This image demonstrates the overwhelmingly large screen size found only in games requiring two standard high-resolution PC monitors.

  • Incredible...

    Incredibly long explosion chains! Fun is the essence of games, and these incredibly long explosion chains look even better on this sweeping display! The largest and longest screen in history isn’t simply for visual impact, but to greatly heighten the joy of games!

  • The Longest...

    The longest charge shot gauge in the history of gaming! At the bottom of the screen is a staggeringly long charge shot gauge! Of course, the explosion from when you’ve filled the gauge to the max is without a doubt the largest explosion in the history of gaming!


  • Revolutionary...

    A new type of two player mode!
    This two-player simultaneous play mode breaks the format of normal play where each player flies the same ship. The first player pilots the standard ship with same keyboard or game pad, but the second player assists, piloting a type of ship that lays mines with the mouse.
    This style of two-player mode is enjoyable even if there is a big difference in the skills of the two players. This is a new type of two-player mode where playing with two players is definitely better than playing with one.


  • It Solves the Problems of Most Shoot ‘em Ups...

    Timed High Score Challenge SPECIAL MISSIONS!
    This screenshot is from one of the missions, Suicide Attack. In this mission, players can’t fire shots, just crash into enemies and shoot for a high score by destroying many enemies with the explosion. 

    With high score competitions, players’ skills improve as the length of play time increases. It may take one hour to put out a personal record, but when you see the online ranking, the scores are far higher. For people who play that much, you can see the amount of time required to put out this score. Thus, the length of time required is disheartening, so you stop playing, and become one of many people who don’t have an interest in score competition games. 

    With SPECIAL MISSIONS, in 3 to 5 minutes, you can challenge your score in an extremely short amount of time, and this solves the fatal problem held by most competitive scoring games.

 

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0 comments by MickyAlbert on Nov 15th, 2013

Greenlit !


Thanks to everyone's help, Super Chain Crusher Horizon has been approved on Steam Green Light! Mindware is currently moving forward with preparations for distribution on Steam. To celebrate this event, we are extending the current sale of 30% off!
 
Steamcommunity.com
 

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How to use SCCH Leaderboards

How to use SCCH Leaderboards

Sep 26, 2012 Guides 0 comments

How to use Super Chain Crusher Horizon leaderboards. On Sep.25th.2012 we launched Super Chain Crusher Horizon. It has online leaderboards. But mostly...

Super Chain Crusher Horizon Trian(JPN)

Super Chain Crusher Horizon Trian(JPN)

Aug 31, 2012 Demo 0 comments

Super Chain Crusher Horizonの体験版です。 簡単なドキュメントを添付してありますが、詳しくはオフィシャルページをご覧ください。 Here is Super Chain Crusher Horizon Trial version. We are translating now...

Post comment Comments  (0 - 10 of 17)
Vsaucewinner
Vsaucewinner Sep 25 2013, 4:55pm says:

Where do you get a 3200 x 800 screen?!

IDK where...

+2 votes     reply to comment
SirPrimalform
SirPrimalform Nov 29 2012, 1:24am says:

Hmmm, it says it'll work with one monitor but I can't figure out any way to configure the demo. When I start it, most of the window is off the side of my screen and I have no way of bringing it across. Is there any way to configure the game for one monitor?

+3 votes     reply to comment
MickyAlbert
MickyAlbert Nov 29 2012, 8:20am replied:

Thank you for interest SCCH and test trial demo !

Change you screen resolution.SCCH will be running correctly.
And read this forum. I think it will help you.

Shmups.system11.org

+2 votes     reply to comment
SirPrimalform
SirPrimalform Nov 30 2012, 3:00pm replied:

My screen is already at the highest resolution... thanks for the link though.

+2 votes     reply to comment
flibitijibibo
flibitijibibo Oct 3 2012, 8:15pm says:

Hey, you guys ought to consider making Mac/Linux versions of this. Here's an open XNA implementation for Win/Mac/Linux:

Github.com

The two things I notice you've got that we need are some audio methods and a video player. That's on the roadmap, but if you guys want to contribute to MG2D to make cross-platform versions that'd be awesome! Aside from that, your game should work out of the box and require zero code changes on your end.

Just something to think about.

+3 votes     reply to comment
dave_5430
dave_5430 Sep 25 2012, 10:50am says:

I don't think I've ever seen a game throwing out that many phrases of how awesome it is since the Atari.

Is that a good or bad thing?

+2 votes     reply to comment
Drithyl
Drithyl Oct 9 2012, 8:15am replied:

That's how the japanese do things, especially since this is an arcade game ;)

+3 votes     reply to comment
TheCraiggers
TheCraiggers Oct 4 2012, 7:16pm replied:

I don't know! I suppose it depends on if it's done ironically or not!

Probably not!

Exclaimation!

!!

+2 votes     reply to comment
CoronaAurora
CoronaAurora Sep 23 2012, 5:43pm says:

During my last demo play through i tried all possible monitor configurations, but it does not look like it is possible to play the game the way it is intended with less than the full 3200x800, which i could not accomplish .

After playing the demo today i am unsure if i should buy the game just to support your hard work and the interesting concept of the game. I really want to.

+2 votes     reply to comment
Uplink
Uplink Sep 24 2012, 8:32pm replied:

Odd i was able to play on my 1920x1080 monitor whats it doing for you?

+3 votes     reply to comment
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Super Chain Crusher Horizon
Platform
Windows
Developer & Publisher
Mindware
Engine
XNA
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Official Page
Pinball.co.jp
Release Date
Released Aug 31, 2012
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Theme
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