SUNRIDER is a galaxy spanning RPG/visual novel featuring massive space battles, high technical mechas, an epic space opera story, and anime girls. And best of all, it will be released for absolutely free for everyone to enjoy.

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Blog RSS Feed Report abuse Latest News: Sunrider: Mask of Arcadius Update Released on Steam

0 comments by Samukun on Oct 2nd, 2014

Love in Space and Sekai Project are pleased to announce Sunrider: Mask of Arcadius is now on Steam.

You are Captain Kayto Shields of the starship Sunrider. Lead your fleet into battles against impossible odds to liberate your home world. Mask of Arcadius is a free upgrade to Sunrider, which contains all of the content of First Arrival, now running in a optimized hex battle engine. Larger fleets, new orders, additional friendly and enemy units have been introduced, as well as hours of new story content.


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Sunrider First Arrival (Beta 4)

Sunrider First Arrival (Beta 4)

Jul 2, 2014 Demo 7 comments

The first public beta of SUNRIDER has been released! Lead your squad of mechs to victory as Captain Kayto Shields of the starship Sunrider.

Sunrider Demo

Sunrider Demo

Dec 6, 2013 Demo 2 comments

Download the demo of Sunrider. Take command as Captain Kayto Shields and lead your crew to victory!

Post comment Comments  (0 - 10 of 21)
8105 Oct 10 2014, 2:00am says:

>bad guys are commies cliche
Reagan called. He wanted his cold war propaganda back.

+1 vote     reply to comment
Desulishor Jul 16 2014, 3:50am says:

I've yet to play the demo version, so I'm basing this one on the video feed I saw. But I guess I just had to get it out of my system... The battle phase looks really tedious, to be honest. You basically have your plan for your own units, but after that, you just have to wait and watch the enemy units maul yours. Sure, there might be some stakes at line, but i figure this would get repetitive very fast. If you changed the turn rotation from 'all at once' to 'fastest unit'-2nd fastest unit...' (this could be you-enemy-you or you-you-enemy-enemy or anything depending on stats alone) you'd always have something to do, at least. I liked the idea of being able to fire down missiles, but please tell me there's more actions like this. Say, moving your unit to a gas cloud or an asteroid belt for better cover, or even action point management (spend 10 for getting there, 10 for attack, 20 for evasive maneuvers... (but if you do too much, you wouldn't have energy left for dodging...) I hear there's unit upgrades and stuff, but here I'm only looking at things to keep the battles themselves from becoming a chore. Will write more after playing, sorry if any of this came across as rude or so.

+1 vote     reply to comment
Samukun Creator
Samukun Jul 18 2014, 4:02pm replied:

Unfortunately, the video was from V3.0... The download is of V4.0, which fixed a lot of the issues you mentioned. We're also internally testing V4.2 right now, check it out: (You need to make an account at our forum to download the update)

+1 vote   reply to comment
Guest Jul 11 2014, 12:29am says:

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ownedbycats Mar 30 2014, 8:44pm says:

I just found this game last night and played the demo. I am really excited about this one, it is awesome. Happily tracking the progress.

+3 votes     reply to comment
Guest Mar 8 2014, 11:29pm says:

This is definitely something I am looking forward towards. Is there an estimated finish date? Or perhaps even a break down of features that are already done or being considered?

+1 vote     reply to comment
Guest Jan 3 2014, 10:59pm says:

I played the demo and I really enjoyed it:) It looks like the game could be really fun.
Just, please, don't over-promise. The list of features on kickstarter already looks super amazing:)
Also... maybe at least some of the stories will be more cheerful than your last game which left me quite sad and depressed. I liked the characters, though.

+2 votes     reply to comment
NeoStar57 Dec 8 2013, 12:28pm says:

So will we be able to pilot one of the robots ourselves, or will it be like an RTS such as Dawn of war, Starcraft, or Supreme commander? or is it a turn based game?

+2 votes     reply to comment
Samukun Creator
Samukun Dec 8 2013, 8:27pm replied:

Hi! You command a squadron of mechs in a tactical turn based battle system. You can check out how it works in the demo if you want.

+2 votes   reply to comment
Guest Dec 12 2013, 7:50pm replied:



+1 vote     reply to comment
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Despite complaining, I am very thankful that I have an uber powerful laptop and a team of very skilled people working on Sunrider. =w=

2hours 1min ago

O. Happy Thanksgiving everyone before I leave.

2hours 2mins ago

@dobacco I want to know how to set one up. Too bad my apartment's too small. Maybe one day, I can just rent a farm.

2hours 7mins ago

11 hours later, 64% done with only the goddam 1st pass

2hours 9mins ago

@Kittenban Beh, there's no way Apple would ever make a machine powerful enough. :p

2hours 29mins ago

Eeerrmmm shhiiit. It's going to take 17 hours for one pass. It takes about 12 passes until it's usable. O_O

13hours 6mins ago

Well... I guess I'll be gone tomorrow for Thanksgiving anyways... So it'll be able to render for about 48 hours...

13hours 12mins ago

Aough shit, I get the feeling this background is going to take days to render...

13hours 13mins ago

We're now testing out a new forum @sekaiproject's place... I hope the alpacas are friendly...

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O the tree is finally generated.

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