Subvert is going through some changes... Discover the new mission soon.

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We've talked about the changes to Subvert in somewhat cryptic terms up intil now. We're pleased to announce the project is continuing in a new form: a real time strategy game.

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At the moment, we're calling it Subvert RTS, but that's just a working title.

Technically speaking, this is not the same game we had previously announced--this is not just a change in perspective or genre. It takes place in the same world, and many locales, characters and story lines will be carried over to this new game.

So what goes and what stays?

Team tactics, character and weapon customization and progression are all in. We feel these elements are at the core of what Subvert will be, and these will be the pillars upon which we will build the game.

First person perspective is gone. This will be a top-down RTS.

And what about thew new? Two words: Single. Player.

The AAA Indie FPS vision we had for Subvert was not the right focus at this point, and we lost sight of what we really wanted to do. Switching our focus to the core principles will allow us to build a game that we can be proud of.

From here on out, we'll be opening up the doors into development of this new game and we hope you'll come along for the ride!


Sounds like an interesting change that is hopefully for the better. Hope this new idea works out

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SPY-maps Online

what a shame!
because i am not a big fan of RTS games, i love fps games.
but, you need to do what you think is right.
and, changing in to a RTS has it big advantages as far as i can imagine. for instance the character animations will be much easier to make, and those are always hard to make, decent ones at least.

i will keep tracking, i have been following this one for quit some time now and i am interested to see where this new change will lead you!

i will you guys all the success in the world,
keep up the great work!


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:( to bad.

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