Sturmfaust II is a 2D Freeware game, which is currently in development. Programming, sound, music and story design are done by S. P. Gardebiter. Graphic design is done by Fahrenheight.
Sturmfaust II will have elements of Jump & Run, Action, RPG, Horror and also Splatter.
It will be part of a bigger series, the Sturmfaust series.
There are several influences from other games like: Abuse, Phantasy Star Online, Bioshock, System Shock II, Iji, Silent Hill, Touhou und Cave Story.
The game will run on Windows (95 - 7), Windows CE, Linux and Mac. Probably there will be ports for other devices too.

Story:

Sturmfaust II is set in the 24th century. You awake in an underground complex with a huge headache. You still hear the noise of the sirens. When you try to stand up, you notice a shadow that lurks around you. Since you don't see very much, because the room is only lighted by the alarm lamp and the emergency light, you decide to leave it. Out there is the Control Room for that section of the complex, on the table lies a radio set and you hear a female voice coming out of it, who asks you nicely to pick up the radio set. This is where the game begins...

The underground complex is an advanced genetic research facility, which researches genetic technology in order to create illegal biowepaons. (Viruses, mutated creatures etc.)
They use humans for this research and let them mutate to get information about genetic engineering.

Characters:

Apart from the main character there aren't many characters. One character you meet pretty early in the game, is Pollux.

She is a Spy of the german government, she will help you to escape the underground complex.

Her musicial theme: Youtube.com

Enemies:

Enemey AI, look, Health, Damage etc. is made of DNA. The enemies can mutate within your progress of the game. That doesn't mean that the mutation will be good, the chances are higher it reproduces though if it is. Means you get different enemies everytime you play trough the game. You will be able to scan the enemies and analyse the DNA in order to write them down in your analysis book. If you start a new game the old progress won't be lost, so you can complete it the more you play the game.

Weapons:

There will be many weapons and probably a "weapon part combining system" (WPCS).

Gameplay:

The gameplay will be semi-linear, means you can explore different paths the next time you play it. The game will be very gory, you can tear an enemy to pieces. If you're good at the game, you will be able to only detach an arm for example. The enemies are made of skin, flesh, blood, bones and organs, so you can be creative. For example you could try to only shed their skin.

Music:

The music has the main task to reinforce the Gameplay and will (hopefully) contribute a big part to the atmosphere. My intention is to psychologically "alter" the player, so that the player will feel the right emotions at the right time.

Genres are: Electro, Synth Pop, Experimental, Aggrotech, Noise with big influences from the Industrial music and influences from Ambient music.

Some music is avaible here: Youtube.com

Misc:

Note that the original game language will the german. But an english translation will be featured, it won't have the same quality as the original german dialog/text though. There might be also a free editor.

Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file Files

No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Post comment Comments
Cyahnidde
Cyahnidde - - 128 comments

Looks pretty badass, man. Keep it up. I'd love to see new concepts soon.

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Freedom Planet

Freedom Planet

Platformer

Fight your way across the celestial world of Avalice where cats are green, motorcycles drive up walls and monster girls do most of the buttkicking! Freedom...

Warped Times

Warped Times

Platformer

Warped Times is 2D platformer adventure combining the worlds of sci-fi and fantasy. Born in a dystopian world, you will discover the secrets of the magic...

STEALER

STEALER

Platformer

Platformer that focuses on the atmosphere and exploration. We want to make something cinematic and very detailed to thoroughly describe the world of robots...

Mega Man X3

Mega Man X3

Platformer

Mega Man X and his trusty partner Zero have a new force to reckon with. Who or what has caused a riot of Mavericks to break out in the experimental utopia...

H

H

Platformer

A short-ish 2D NES style platform shoot-em-up with all original music, story, cut scenes, unlockable bios + flashback memories, manual, save games and...

ScourgeBringer

ScourgeBringer

Platformer

ScourgeBringer is a fast-paced free-moving roguelite platformer. Help Kyhra to explore the unknown and to slash her way through the ancient machines guarding...

X