Welcome everyone, I'm kind of short on time here so I'll cut right to the chase!
- State Of Grey
- We have completely switched it up to be a safeguard for Players "Tendency" Parameter
- May or May not be available feature within Testing Round 1
- Tweaked several Factors
- Added 2 New Mind Puzzles May or May not be ready for Testing Round 1
- Animations
- Several New animations have been added to the game
- Tendency Suicidal Animation still not developed
- This will NOT be a feature in the Testing round 1
- Psychopath and Stability
- First Introduction to Psychopath or Stability feature added
- The beginning production of this feature will be included in the Testing round 1
- Added a Recorder to the Load screen for PsychoPath/Stability
- Started working on Visual Effects for Each side
- Parameters
- Introduced Sanity Checker and Sanity Consiquences
- The start of Sanity Tolls have been added
- Note: they are still being tweaked
- These will be open features for testing round 1
- Fear not yet Started
- Depression not yet started
- Tendency Slightly Started
- Introduced Tendency Connection to State of Grey
- Started Animation work
- Building puzzle and Consiquences
- Introduced Sanity Checker and Sanity Consiquences
- Menu Updates/Tweaks/Fixes
- Tweaked Status Screen
- No longer Junked up
- Edited Load screen
- Added PsychoPath/Stability Meter
- Added Jounral Notes Counter
- Added Working Sounds for Volume Control
- Fixed Ring Menu not moving properly
- Tweaked Status Screen
- Map Updates
- Dream -Prologe map Fully Scripted
- Nightmare Fully Scripted
- Home and Home 1st floor 50% scripted
- Still working on Map design
- Needs several Script tweaks
- Castle City(Dream City) 20% Scripted
- Some interactions added, storyline progression added
- Church Exterior 85% Scripted
- Just needs some interaction fixes
- Church Interior 35% Scripted
- Needs Interactions
- Needs npc interactions
- Needs more map editing
- Working on larger span for church
- Next Map Scripting at 10%
- Still in heavy development
- Still under design ideas
- No scripting or interactions yet added
- Mind Puzzle 1 (Velmador) 25% scripted
- Hideing details
- Mind Puzzle 2 (Sanity Garden) 0% scripted
- Design nearly finished
- No interactions or scripting added
- Tutorial Updates
- Tutorial May or May not be avablible in Testing round 1
- Light style selection will not be open in testing round 1
- Still adding mechanics for gameplay to tutorial
- Still updateing Instructions (Things keep changing!)
- Bug Fixes
- NPC changing on character interaction fixed
- Location on load screen fixed
- Flashlight remaining on in story progression fixed
- Eric being stuck after story progression fixed
- Monster moonwalk fixed
- Sound effects fixed
- Music tweaked
- New Ambiance added
- Several Un-walkable Tiles fixed through out game
And last but certainly not least. MEDIA!
That's all for now Folks!
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