State of grey is a Indie Horror game in development by Skyline Interactive (But you already knew that!) State of Grey will be a free to download and free to play style of game, the game play works around a survival horror and traumatizing style of game. The game is played from a "Birds Eye" view as the camera is above and following the character around, some think this will give you an advantage in the game, But please, Don't get over confident to soon... State of Grey is played with older 2D style of graphics we try to make up for this with the excessive and addictive amounts of game play, the environment you will be put in and the style of game we hope you enjoy

Report article RSS Feed Dev Diary Number Five!

This development diary includes a number of Fixes, new bugs and Several feature updates!

Posted by TimeDead on Oct 13th, 2012

Why hello there my Classy friends! Welcome to Development Diary Number 5!


 Starting with our State of Grey Mode:

  •  Overall System: 80% (Quiet the change from the last one eh?)
  •  Detecting 3 mechanics to activate mode: 10%
    • Working on Switch detection
    • Switches activating via Parameter increase or decrease
  •  Screen transfer: 100%
    • Screen fades to a grey background completely
  •  Sound Effects: 80%
    • Need more creepier sound effects to finish it
  •  Screen motions: 75%
    • Working on a wave motion
    • Shake Motion working
    • Flash Motion working
  •  Leaving State of Grey mode: 0%
    • Working on Mind Puzzle to deactivate state of grey mode
    • Working on Physical effects
    • Working on mental effects
  •  Detecting outside sources (Such as potions and other): 0%
    • Still need to deisng several potions
    • Need to add potion detection to turn off SoG mode
    • Need to adjust parameters to fix balanceing

 Media:


  • Added Full screen mode
    • Full screen option avaliable in the Properties menu
    • Full Screen now fills with black border if resolution to large
    • Full screen mode now adjusts computer to this mode (For MSN and other software purposes)
  • Fixed story bug in beginning Causing You to get unlimited "Essence" potion
  • Fixed lantern lighting so it no longer lights up entire maps
  • Added Tourch light option for a harder style of gameplay
    • Tourch has a chance of being blown out
    • Tourch light is smaller than flashlight or lantern
  • Tweaked the tutorial System slightly for in game customization
    • Players can now select a light source to play with
    • KNOWN BUG: Selected Light source does not change in game light (yet)
  • Added several more parts onto Scene 1
    • several new maps by "Bee"
    • Storyline increased
    • Scene 1 nearing completion
  • Alpha Protocol systems implemented
    • With pre alpha sign up you can now be granted early access to a pre alpha (alpha before the Alpha)
    • Having a Access code is NOT required BUT those who obtain and use a access code get cool in game items and skins to play with
  • Mirrors are now fully workable
    • KNOWN BUG: Reflections can sometimes be bigger than mirror frame (tileset and character issue)
  • Volume Control Implemented and working
    • Volume control added to main menu
    • Test sounds are fully working
    • BUG FIX: Test sounds no longer overlap each other
    • Volume acctually Adjusts now.

Media:

 

Sadly thats all I have as of right now to report! Game wise!

 Please take the tie to Explore our site! It's got a working Forums! And a Chatroom to enjoy! Thank you everyone for the support! Please leave us feedback! We love hearing from you!

   ~Skyline Interactive Team

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State of Grey
Platform
Windows
Developer & Publisher
Skyline Interactive
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Official Page
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Release Date
TBD
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