We lately launched an Internal Alpha version of the game.
So the whole development has moved to Alpha State now, which means for us a huge step from producing the dry basics for the game to developing the gameplay itself now. Our first rendered and working game version contains 2 scripted missions so far.
It is, as every game in alpha state, still quite buggy, gameplay and scripts will need a lot of stabilisation. Especially the AI will undergo some more work in the coming days.
By the way, we had to fight some really ugly engine problems during the last weeks. But they are solved now... might have been a Wraith Virus, I assume. Tricky.
Although we've made great progress since our last message from Pegasus, a lot of that is still under the surface. But we've got some new screenshots for you, showing a new Puddle Jumper model by lucif3r, and some action inside a Wraith Hive Ship.