The idea comes from the Star Wars Rogue Squadron 3D game. However i've tried to re-design the game combat element with the Battlefield (DICE) games.
Currently working on the lights. Forward to Deferred rendering pipeline. Much better bloom, lasers, engine glow, smoother AA.
Super glad to see, that things are progressing!! ;-)
To be completely honest, i am more waiting for ground-flying, aerial combat missions. My thing. :)