ENTE's PadReactor is the last of four small PadMaps for the game type Duel. Please check the README file (see description).
5/31/2002
================================================================
ENTE's PadReactor for Jedi Knight2 - Jedi Outcast
Title : ENTE's PadReactor
Filename : padreactor.pk3
Maps : padreactor.bsp
Author : ENTE (Andreas Endres)
Email Address : mail@padman.de
: ENTE.endres@t-online.de
: metalunaIV@gmx.de
PadWorld page : www.padworld.de / www.padman.de /
PadMod page : www.planetpadman.com / Padworld.exp-network.de
Instructions:
-------------
1 ) Extract the padreactor.pk3 into your GameData\base\ directory
2 ) Start Jedi Knight2
3 ) Choose maps from the menu
* Map Information *
Type of game:
Settings : duel ffa
Bot Support : Bots are fully supported
Map Name(s) : PadHangar
Deathmatch Player : yes
Developed on this Hardware-Config : AMD 900MHz, 384ram, GeForce2
Compiling time : 40 min. with FullVis
Map info : 1188 Total Brushes and 359 Total Entities
================================================================
PadReactor was the fourth and last Map of the Duel-PADPack.
Actually i wanted to create an Snow-Map, but i didnt find the fitting Textures..:(
So i got the idea with the reactor, in which i also could play around with some effects...;)
================================================================
More of the Pad-Maps you can see on www.padworld.de/ www.padman.de / www.planetpadman.com / Padworld.exp-network.de
See the Quake3Arena Pad-Maps: PADMAN'S PADCASTLE, PADMAN'S PADHOME, PADGALLERY, PADCENTER,
PADGARDEN, PADPOOL, PadSpace, PadKitchen, PadGallery deLuxe, PadShop and PadCrash.
My EliteForce Pad-Maps; PadGallery, PadKitchen, PadGarden and PadCenter...!
Or my big eyecandy map PadStation for JK2 and the only real PADMAN Model from
TONE for Q3A and EF (http://homepages.tig.com.au/~adbell/).
================================================================
A Special Thank goes to the BETA testers of Padreactor:
-PitchShifter : For being the most bugging Beta-Tester..... ;)
and
-SLoB : (http://slob.org.uk/) Who found again enough time to prove the Maps on weak points.
A very Special Thank to:
-the fantastic [PAD]Community (www.padcom.de) and all the PADMAN and PadMaps Fans, you are the best..!!!
-und an GomJabbar (http://www.kernzerfall.de/), da eine seiner Arbeiten mich zu den rotirenden, roten Lichtkegeln inspirierte, die ich dann hier
auch endlich mal einbauen konnte...:)
And a special Thank to:
id, Raven and Activision for this cool Engine, the great Games and the fantastic textures.
Thanks @ ALL...:)
================================================================
* Legal Stuff *
This level is (c) 2002 ENTE (Andreas Endres).
You are not to include or distribute this map in any sort of commercial product or on
non commercial CD's other medias or Mappacks without first obtaining permission from the author.
You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks.
You must include this Readme file and the files unmodified !
The Comic charakters PADMAN and the World of PADMAN (c)ENTE
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT
COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
sorry, for my english please..!!
ENTE - Andreas Endres
THX to PitchShifter for helping with the translation ;)