Capturing the drama and epic conflict of Star Wars, Battlefront II brings the fight online. Attention to detail and scale make this game a joy to behold, with 16 incredible new battlefronts such as Utapau, Mustafar and the space above Coruscant, as well as the Death Star interior and Tantive IV, Princess Leia's blockade runner seen at the beginning of the original Star Wars.
This is a large, arena-style map that served as a prototype for the Knights of the Old Republic sides for the Conversion Pack. It (the map) was later included as part of Dark Times. This is a standalone release.
Note: This is a reupload of my original file from SWBFFiles/Filefront. This is not a new file - it was released originally in 2007.
This is a Hero Assault map, featuring Jedi versus Sith. Also present will be Republic troopers and Sith troopers, as locals but mostly as cannon fodder. There are 12 force powers to be used; 4 Dark Side powers, 3 Light Side powers, and 5 Universal powers.
The Jedi classes are broken down as they are in the game Knights of the Old Republic. There is a Force-heavy class, a Melee-heavy class, and a balanced class, and then "Prestige" classes for all of these. If you are unfamiliar with how these classes are set up, not to worry. All this really means is that one-third of the classes is set to be melee-oriented (guardians, Sith Marauder, and Jedi Weaponmaster), one-third is set to be force-oriented (consulars, Sith Lord, and Jedi Master), and one-third is balanced (sentinels, Sith Assassin, and Jedi Watchman). In this map, the force-oriented classes are the weakest, but can use the most force powers, whereas the melee classes are strongest but have the least force-using ability. The balanced classes are somewhere in the middle.
Additionally, there is an infantry assault bonus mode included, available if you play CW hero assault.