Capturing the drama and epic conflict of Star Wards, Battlefront II brings the fight online. Attention to detail and scale make this game a joy to behold, with 16 incredible new battlefronts such as Utapau, Mustafar and the space above Coruscant, as well as the Death Star interior and Tantive IV, Princess Leia's blockade runner seen at the beginning of the original Star Wars.

Report abuse Bespin: Escape 4.0
Filename
bespin_escapev4.0.zip
Type
Singleplayer Map
Licence
Proprietary
Uploader
BlueAngel7
Date
May 17th, 2013
Size
90.50mb (94,900,759 bytes)
Downloads
896 (1 today)
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Description

Added support for Battlefront Extreme Clone Wars Conquest and as bonus content have also added the Clone Wars era to the stock Endor map. This version has new weapon models for the clones. As the previous version It also has support for the Dark Times II mod by Maveritchell and still has random skies. Further details of improvements and credits can be found in the Readme.txt file.


Bespin: Escape 4.0 Jendo7 17th of May 2013

Support for Maveritchell's "Dark Times II: Rising Son" mod and Battlefront Extreme 2.2 by ARC_Commander. 
BFX and DTII mods need to be installed for those eras to work
Modes: Conquest only  
 
I also recommend installing [RDH]Zerted's Unofficial Star Wars Battlefront II v1.3 Patch (Full r117)
All these mods can be found on either Moddb or SWBFFiles.

Regular modes:
Conquest
2 Flag CTF
Hero Assault
Hunt
XL

Heroes
Empire: Boba Fett
Rebels: Luke Skywalker (Bespin Luke)
Republic: Obi-Wan, Kit Fisto
CIS: Jango Fett

Vehicles
GCW era:
Empire: ATST, Imperial Troop Transport, Tie Fighter, Slave 1, Cloud Car
Rebels: AAC-1 Hovertank, X-Wing, Y-Wing, Cloud Car
CW era:
Republic: AT-XT, AT-RT, LAAT/i Gunship, Anakin's Starfighter, Jedi Starfighter, Cloud Car
CIS: AAT, Droid Starfighter, Droid Tri-Fighter, Cloud Car

The Millennium Falcon is flyable only in the DT era, and both the Slave 1 and Y-Wing only appear in all conquest modes if the Dark Times II mod is installed

Background:
Loosely based on the climactic ending of episode V: The Empire Strikes Back with an escape route leading to the Millennium Falcon
History:
GCW era: The Empire is making a sweep of all Outer Rim settlements, and have discovered with the help of a bounty hunter that a small band of rebels are hiding in Cloud City on Bespin, the central settlement in this rich tibanna gas region
CW era: During the Clone Wars the CIS and The Republic were fighting for control of this rich planet, for the bountiful natural resource tibanna gas that was used in weapon production

Changes and improvements since version 3.5:
Battlefront Extreme Support added. Conquest only 
Flyer Splines improved. Flyers now follow a predetermined path.
New clone weapon models added.
Note: Credits for these models can be found in my Tatooine: Outpost maps Readme.txt file. 
Boba Fett's EE-3 Blaster Carbine added
Given the Clone Commander the WESTAR-M5 blaster rifle

As a bonus I have also added the Clone Wars era to the stock Endor map.
You can play as the 41st Clone Legion.
Issues: a few floating weapon icons.
Vehicles are not included.

Credits:
George Lucas: Star Wars
Lucasarts and Pandemic: Star Wars Battlefront II
Pandemic: BFII Modtools
Maveritchell: "Dark Times II: Rising Son" mod, and the "How to add Rising Son to your mod" tutorial
Arc Commander: Battlefront Extreme 2.2
archer01: AIHeroSupport script
Psych0fred: Imperial Troop Transport, AT-XT, ATST Dock
Pandemic, Maveritchell and Teancum: Kit Fisto
Revan Software: Lando Calrissian Model converted from Jedi Knight Outcast/Academy.
Teancum, Maveritchell and the Conversion Pack Team: Vehicle assets, heroes Bespin luke, and Lando Calrissian
Rends: Coruscant City assets
Dragonum: LAAT/c Dropship model
Maveritchell: Space Service Truck (fixed texture)
Saitek009: Hunt mode tutorial.
DYFX: Phase II White Clone Skin
GCMOD team converted by RepSharpshooter: Boba Fett's EE-3 Blaster Carbine
lordbertie: WESTAR-M5 blaster rifle v2 
Fragme!: cuttercube terraincutter
Sky_216: Random Sky/Fx/Lighting Tutorial 
EA711: White B1 Battle Droid Skin for the sniper 
Repsharpshooter: Fett's Jet Pack effect
ggctUK: Carbon Chamber environment sound stream(amb_carbonFreeze_front.wav)
AQT: "Improved" Bespin Assets for chamber01.tga, Chamber02.tga, and Chamber03.tga, and hex edit glow fix info
]V[: +123 assets
Marvel4: Soundstream info
Guru: For his forum at Gametoast.com, and the Star Wars Battlefront modding community

Endor- Clone Wars:
Commander Gree - Deviss
CREDITS:
* Icemember - all skin/texture, parts of Gree
* RepSharpShooter, FragMe - HD body model
* darthduck - helmet part
41st Clone Legion model assets - Conversion Pack team. Leads - Teancum and Maveritchell

This map is dedicated to everyone who worked for Pandemic Studios, without whom this great game would not exist.

Please do not distribute this map on other sites without my consent
Contact me either at gametoast.com or email me at:jonainsworth@hotmail.co.uk

Installation:
Extract the BNE folder to: "Program Files/LucasArts/Star Wars Battlefront II/GameData/addon" directory
Uninstallation: Remove BNE folder from GameData/addon directory

Steam users: Extract to "Program Files/Steam/steamapps/common/Star Wars Battlefront II/GameData/addon" directory

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.

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Bespin: Escape 4.0
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Star Wars: Battlefront II
Platform
Windows
Developer & Publisher
LucasArts
Engine
Zero Engine
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Official Page
Lucasarts.com
Release Date
Released Oct 31, 2005
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MD5 Hash
fd91b6ecdc3cbc685b10bd66446669ec
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