A 3D space combat game blending realistic simulation with arcade stylings. Command capital vessels from short-range attack ships to massive dreadnaughts, use zero-g physics to perform complex maneuvers, and unleash torrents of high powered weaponry to destroy your enemies.

Post news Report RSS How to Design a Starship (Part 2)

Part two covers weapons, sounds, and rigging, before the ship gets added to the game!

Posted by on

image

Hi there. Here's part two of How to Design a Starship. Alex and Chris talk about weapons, sounds, rigging and put the Jericho into the game. Enjoy!

Post comment Comments
Thaiauxn - - 1,673 comments

Excellent!

Reply Good karma Bad karma+1 vote
Spckd Author
Spckd - - 23 comments

Thanks!

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: