This first person shooter set in the Star Trek universe lets you take control of a member of the Starship Voyager crew as you combat the Borg and other enemies. The game utilizes the Quake 3 engine for incredible graphics as you travel through many familiar locations --Voyager, a Borg cube, a Klingon Bird of Prey, and more. The game also requires you to solve missions with the help of intelligent computer controlled teammates and allies.
Andrzej 'Requiem' Beresewicz: "Nu Clear Lunch Time is my second, after "Deathroom Bathroom", "reality" map. I have started working about 2 years ago, but for laziness, out of time, errors with compilation, etc. I have realased this just now. Gameplay is designed for "fun". You can find here meny useful kitchen "things"... check by yourself!"
Elite Force conversion by Lt. Cmdr. Salinga with permission from the author.
Copyright notice of the original map applies also to this conversion.
Gametypes ......: FFA, Solomatch
Date of release : 20.05.2009
Installation ...: Copy the pk3 file into the baseef folder of Elite Force.
For more Q3A map conversions visit:
Following is the readme of the original Q3A map:
Quake ]|[ Level by Requiem
* Main informations
Map name: Nu Clear Lunch Time
Author: Andrzej 'Requiem' Beresewicz
* Map/Game informations
Bot support: yes
Deathmatch: 3 - 12 players
New sounds: yes, "Everyone Has AIDS" radio song from "Team America" OST
New textures: yes, all the scanned textures are mine as well as displays,
blood texture, skybox, glass. I also used Lair's Evil textures,
PadKitchen textures and ik_wood texture.
New music: no
New models: no
Description: "Nu Clear Lunch Time" is my second, after "Deathroom Bathroom",
"reality" map. I have started working about 2 years ago,
but for laziness, out of time, errors with compilation, etc.
I have realased this just now. Gameplay is designed for "fun".
You can find here meny useful kitchen "things"... check by yourself!
Weapons: 1x BFG
* Other informations
Editor: GTKRadiant 1.3.12
Work time: few months
Compiling time: 9 hours, 36 minutes and 31 seconds
Machine: Athlon XP 2800+, 512 RAM, GF3ti/450
* Map installation
Extract *.zip file into your "quake3/baseq3" folder
In game, you can find my level in "free for all",
in multiplayer menu or type in q3 console:
= Main projects =
#1 requiem "RequieM"
#2 reqdm1 "The Sound Of Death"
#3 reqdm2 "Unruhe"
#4 reqdm3 "Tower Of The Frags"
#5 reqdm4 "Temple Of Solstice"
#6 reqdm5 "Infernal Nocturnal"
#7 reqdm6 "Base DS24Q-2"
= Small projects =
req24 "Gone In 24 Hours"
req100b "100 blocks"
reqbounce "Wanna frag in flight?"
= Experimental, fun =
reqdmx "Aqua War"
reqbath "Deathroom Bathroom"
= Conversions =
reqn2 - N2 conversion (q2)
reqn2g - N2 gothic conversion (q2)
requ2 - U2 conversion (q2)
q3dm17req - q3dm17 conversion (challenge Q3arena.gry.imro.pl)
All of my maps you can find at requiem.go.pl
* Distribution / Copyright / Permissions
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
© by Requiem 2002 - ?