This mod from SoundLizard adds a new ship to the game.
Author: SoundLizard
Readme File:
README SECTION 31 TOS KELVIN TYPE:
- Automatic:
Place the included .zip file in the folder called Star Trek Legacy,
you can find it here: C:Program FilesBethesda SoftworksStar Trek Legacy,
extract it there, go then to the general part.
- Manual:
Put all .ODF files in the ODFShips folder in C:Program FilesBethesda SoftworksStar Trek LegacyODFShips.
Put all .M3D files the M3D folder in C:Program FilesBethesda SoftworksStar Trek LegacyM3D.
Put all the files in the TexturesDDS folder in C:Program FilesBethesda SoftworksStar Trek LegacyTexturesDDS.
- General Part:
NOTE: If you have done this before, you don't have to do it anymore.
Delete the DB.pak file.
Open notepad, and enter:
g_bGeneratePackFile = 1
Click on 'save as', don't save it as a .txt file, so click on 'save as' in the save window.
Save the notepad file as "myconfig.cfg"
!!!There's only one catch, you'll need CUNGI'S NEW RACES MOD, if you don't have it yet.!!!
If you don't want / know how to use Cungi's mod, open the ODF File (S_TOSKelvin.ODF) in
this package with notepad and change:
// Race which can build ship & starting race of ship
race = "misc"
Change "misc" to for instance.. "federation" or "romulan",
and save the file.
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Credits:
Original file: Bridgecommander.filefront.com
GMunoz, original textures by Cliperkins.
Section 31 Retexture done by me.
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Contact:
Me: ginomorillom(at)live(dot)nl
GMunoz: gmunoz(at)bellsouth(dot)net
Cliperkins: perkinsc007(at)aol(dot)com
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Notice:
If you want to edit it, I'd like you to contact me first. It's very likely that I will give you permission
to mod it, but you'll also need permission from everyone else listed below "Contact:", because they also put a lot of
time in it!
This mod is not supported by Bethesda Softworks or Ubisoft. I am not responsible
for any damage that happens to you our your computer as a result of downloading this mod and neither
is anyone else who was involved in the making of this package.