Star Ruler is a 4X/RTS Hybrid on a grand scale. Mod everything, design anything; play what you want, how you want, when you want.
Also, we're having fun with massive battles.
We're considering making this stress testing map script a small gamemode for Star Ruler called "Gauntlet".
One system per player, a minimum of 8 planets and a maximum of 25 per system. It is utter madness; I can barely hold off the swarm of ships flooding into my system all the time.
Oh, and I should mention that the framerate you see isn't a final framerate to expect from the game. We expect Star Ruler to perform even faster as we continue to develop and optimize it. :)
(Oh and the TR stands for the number of 'Triangles' (Polygons) on the screen. Sorry for having no AA on by the way, I forgot to re-check it's option it before taking this shot and didn't notice it until just now.)
Hm, note: I didn't notice I had an application running in the background when I took these screens. The actual output of the game is higher than in the screenshot. Also, I didn't notice that I left the profiling on; didn't mean to put the framerate in the shot. :x
WOW, thats really MASSIVE!!
Yes, yes it is. :D
holy polygons batman thats alot of ships
wow...I need this game
this game is fun but the controls of the mouse and arrow keys are hard