In Development. Massive scale 4X-RTS set in space. Control hundreds of planets, manipulate galactic politics, research numerous advanced technologies, and command thousands of units in your quest for galactic dominance.
Modded the Tech Grid by creating the branches, "developments", "improvements", "unlocks", & combined "keystones & special". The 4 main branches then extend based on research cost. The vanilla version is just the default game techs, (with a slight twist at the beginning) the #II version has an additional 25 techs, basically upgrades to available techs. Not sure how...sensible this is, more of an experiment.