Spirit Huntress is a 2-D sidescrolling platformer with adventure and rpg elements, featuring exploration and intense combats. You play as Hibari, a young Kunoichi learning the secret art of "soul purging", as she travels around a world full of fierce beasts possessed by angry spirits. Your goal is to set the world free of these dangerous creatures, using an arsenal of ancient ninja weapons you will discover gradually through the game, such as Kunai, Wakizashi, Shurikein, Kaginawa, etc. You will have to explore huge 2D enviroments searching for items, upgrades an abilities that will help you to overcome obstacles and advance in your adventure. Spirit Huntress features beautiful handmade 2-D graphics and a custom O.S.T made by its author, Itoaragon, an was inspired by great old school games such as The Revenge of Shinobi, Super Metroid, or the Indie classic "An Untitled Story".

Image RSS Feed Latest Screens
Screenshots Screenshots Spirit Huntress Screenshots
Blog RSS Feed Post news Report abuse Latest News: A (brief) first glance at combat

0 comments by Itoaragon on Jun 1st, 2015

Hi!

Sorry for the long time since the last post. The game has advanced a lot, specially design-wise. A lot of art assets for the levels have been made during these months, and finally, Spirit Huntress is starting to look like something that can be achieved, and something that's worth all the work needed.

I feel like it's time to show a little bit more about the combat mechanics. Working on the animations for both Hibari and the enemies is really tough, but I think the result is totally worth it. Here's a preview gif showing hibari and a zombie-like enemy who's being chained in a 5 hit combo:


Hibari performing a 5 hit combo

(Please, note the placeholder background)


A few thing that I'd like to explain about that gif:


- The battle damage numbers are optional. You can disable them if they bother you. This game has minor rpg elements (you can upgrade your strength, defense, health and magic attributes, and there's a slight random factor that'll determine the amount of damage inflicted) but is being designed in a way that it doesn't need complex calculations.

- The last hit is a combo finisher. After the main 4 hit combo chain, you'll be able to execute a final blow that will be stronger and have some extra effect on the enemy. There'll be up to 5 different combo finishers, that can be used pressing a direction key together with the attack key. For instance, you can press attack + up to perform an uppercut that will send the enemy into the air. The finisher shown here is the default one and doesn't need any direction key input to be executed.

- Most regular enemies (like this one) will have more than one way to die. If you finish it off with a strong hit (like the regular combo finisher) he'll be thrown backwards and fall on his back. If it dies of a normal hit, he'll just fall to his knees, then die. Finally, if you kill it with an attack directed to his head (like the first attack) you'll chop its head.

- Some genius noticed that the enemy isn't blocking Hibar's attacks, nor even trying to dodge them. To avoid confusion, I'll state again that this is a work in proggress. It takes a lot of work to make all these animations, and I'm still working on the enemy AI. Needless to say that enemys will be a challenge, not something to bash at will.


Thanks for taking the time to read this. I'm sorry for all the delay, but I think that this game needs a lot of work, and only like to release things I'm content with. Hopefully I'll be able to obtain funds for this someday and get some help. But until that happens, it'll be only me.


See you soon!



Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 12)
all_zebest
all_zebest Nov 4 2014, 6:10am says:

Sorry, I clicked twice.
By the way, what are your plans for localization?

+1 vote     reply to comment
Itoaragon Creator
Itoaragon Dec 3 2014, 6:45pm replied:

English texts + voice acting granted. Spanish translation granted. Spanish voice acting depending on the final budget, but I'll do my best.

I don't discard French and German translations if I can afford it.

+1 vote   reply to comment
all_zebest
all_zebest Nov 4 2014, 6:10am says:

I can't wait to buy it! Hurry up!!

+2 votes     reply to comment
Esciron
Esciron Sep 6 2014, 11:30pm says:

Awesome job!!!, i feel like i've found the true euphoria.

+2 votes     reply to comment
Itoaragon Creator
Itoaragon Sep 9 2014, 4:28pm replied:

Smok! Smok!

+1 vote   reply to comment
subbywubby
subbywubby Dec 17 2013, 6:35am says:

Do you work on this game by yourself ?

+2 votes     reply to comment
Itoaragon Creator
Itoaragon Dec 17 2013, 10:31pm replied:

Absolutely

+2 votes   reply to comment
Netherware
Netherware Dec 10 2013, 10:04am says:

Buenas! Esperamos esos avances! (No sé si aquí puedes seguir gente y grupos) Un saludo!

+3 votes     reply to comment
Itoaragon Creator
Itoaragon Dec 14 2013, 10:16am replied:

Sí que puedes, sólo tienes que darle a "Watch this game" y cualquier actualización te saltará cuando entres a IDB.

Gracias por pasarte!

+2 votes   reply to comment
Guest
Guest May 23 2013, 6:30pm says:

Gostei muuuuuuuuuiito desse jogo.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Spirit Huntress
Platform
Windows
Developed By
Itoaragon
Contact
Send Message
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @itoaragon

RT @AbsintheGames: From the earliest build to the most current (bottom 2). #screenshotsaturday #indiedev #gamedev #alldev #pixelart http://

Jul 5 2015, 4:27am

@snakepixel cool stand!

Jul 3 2015, 2:16pm

@JackSipich @twotimingpete @AbsintheGames anyway I'm not streaming anything today, so I'll probably join you guys whoseever the streaming is

Jul 3 2015, 2:13pm

@JackSipich @twotimingpete @AbsintheGames Yup, it's better if we're all in one same place. Unless someone really wanted to stream something

Jul 3 2015, 2:11pm

@AbsintheGames @twotimingpete he deserved it

Jul 3 2015, 1:57pm

@AbsintheGames I am!

Jul 3 2015, 1:52pm

@lavantdapres @IndivisibleRPG very nicely done!

Jul 3 2015, 10:25am

RT @Trolldinger: #madewithunity Tomb Stalkers will have a solid demo on August T.co #gamedev #unity3d #indiedev

Jul 3 2015, 6:04am

@AbsintheGames @twotimingpete @liliththepale why not both? I'll be on Mumble and if Matt does another streaming I'll join too :)

Jul 2 2015, 10:34am

RT @AbsintheGames: Slinging some talk right now with @itoaragon in @NeoGAF #indiedev #gamedev #mumble channel :D

Jul 2 2015, 9:41am

Embed Buttons

Promote Spirit Huntress on your homepage or blog by selecting a button and using the embed code provided (more).

Spirit Huntress
Spirit Huntress
Statistics
Last Update
1 month ago
Watchers
36 members
News
6