Help the cute little spider climb up, up, and up, to escape the incoming flood of water. Easy one finger controls - just swipe in the direction that you want to jump and off you go. Easy to learn and hard to master - is so very true for this game. If you want to be among the world elite, or just beat your friends, you need precise swipes placed with perfect timing - and to learn the fastest way to scale the various obstacles. If you just want to have good fun you can also get far with luck and patience. Free, endless runner, with a range of achievements and leader boards to share globally or with your friends.
After a long struggle with the iOS toolchain and Apple's developer portal fighting hard to let me submit anything (seems that Apple find it too troublesome to get basic form validation correct) - I've finally send off the first iteration of Spider Water Up! for review. With a little luck it should go live within a week or two.
The iPhone version is paid, contrary to the Android version; not because I love Apple users less, but because I simply don't have the time to add ad support and the fact that the payoffs from the Android version has been crappy, at best. I am seriously considering revoking the free Android version and replacing it with a paid one...
Incredible players own the leaderboards, new release - new platforms?