Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.

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Report RSS SPEED DREAMS - Under the Rain in Torino
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Description

Today we bring you a race in the rain at the Torino road track with the Lynx XKR (based on the Jaguar XKR). As you know, under these adverse weather conditions grip and visibility suffer, especially when we chase other cars, putting a spray curtain in front of us. For this we have used our default graphics engine, SSGgraph. We hope you like it.

Remind that all in this video is under development. You can find this game and more info about this Open Source project on:
Speed-dreams.net

"Realizer" music track used in this video is from Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
Creativecommons.org

#OpenSource #SpeedDreams #SimRacing #LS2