Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.

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2.1beta Released

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We're pleased to announce the 2.1beta release, which became available on Desura on Monday 18th 2013 for Windows, Linux32 and Linux 64. This represents approximately a year of coding effort from the SpeedDreams team, building on the 2.0 release to add greater stability, new features and tuning of the physics engine.

As a beta, we have limited the install to just the 'base' package, which includes the 'Espie' track and the latest 'supercars' category. Future releases will include additional track and car packages.

As always we'd like to hear your comments and opinions, head over to our forums and tell us what you think.

Speed Dreams 2.0 released

Speed Dreams 2.0 released

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After a longer development cycle the Speed Dreams team proudly announce the release Speed Dreams 2.0. The base package and several add-on packages are...

Speed Dreams Released on Desura

Speed Dreams Released on Desura

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Speed Dreams is an open racing car simulator with competitive AI opponents.

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Speed Dreams 2.0 RC1 HQ Cars/Tracks (deb)

Speed Dreams 2.0 RC1 HQ Cars/Tracks (deb)

Patch 0 comments

Speed Dreams 2.0 (Release Candidate 1) HQ Cars/Tracks add-on package for Ubuntu/Debian.

Speed Dreams 2.0 RC1 More HQ Cars/Tracks (deb)

Speed Dreams 2.0 RC1 More HQ Cars/Tracks (deb)

Patch 0 comments

Speed Dreams 2.0 (Release Candidate 1) More HQ Cars/Tracks add-on package for Ubuntu/Debian.

Speed Dreams 2.0 RC1 WIP Cars/Tracks (deb)

Speed Dreams 2.0 RC1 WIP Cars/Tracks (deb)

Patch 0 comments

Speed Dreams 2.0 (Release Candidate 1) WIP Cars/Tracks add-on package for Ubuntu/Debian.

Speed Dreams 2.0 RC1 Base Data (deb)

Speed Dreams 2.0 RC1 Base Data (deb)

Full Version 0 comments

Speed Dreams 2.0 (Release Candidate 1) Base package for Ubuntu/Debian i386, contains required files plus 1 track and 1 set of cars.

Speed Dreams 2.0 RC1 Base (deb i386)

Speed Dreams 2.0 RC1 Base (deb i386)

Full Version 0 comments

Speed Dreams 2.0 (Release Candidate 1) Base package for Ubuntu/Debian i386, contains binaries only 'Base Data' package required.

Speed Dreams 2.0 RC1 Base (deb amd64)

Speed Dreams 2.0 RC1 Base (deb amd64)

Full Version 0 comments

Speed Dreams 2.0 (Release Candidate 1) Base package for Ubuntu/Debian amd64, contains binaries only 'Base Data' package required.

Comments  (0 - 10 of 107)
Cennessio
Cennessio

How do i RUN this please?This is amazing!

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madbad
madbad

The today (18/11/2013) 2.1beta release Install and works fine on my systems (windows 7 and Fedora Linux).

Is a nice game give it a try!

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unaccounted4
unaccounted4

Tried 2.1.0 beta...

Shite don't work, son.

Improperly packaged (missing libs), improlerly coded (/media/xubuntu calls when I'm running Fedora) and apparently not one person bothered to test this piece of crap. *slow clap* Impressive.

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mungewell
mungewell

New files scheduled for release on Monday once/if they are approved by Desura.

BTW this has taken a solid week of my free time testing/coding/figuring out... so don't be so ungrateful!

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skyfortress
skyfortress

Will the linux version ever get updated to 2.0. I only see the option for 1.4 on my screen?

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mungewell
mungewell

... I wish someone would build a MCF for SD2.0 on Linux

If you're on Ubuntu/Debian there's a PPA here:
Launchpad.net

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n0cturno
n0cturno

DOnt work mandriva 2011 =(

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Dsdude500
Dsdude500

When I launch the game, it starts to run a command prompt and then says it's not responding. I'm running Windows 7 (64 Bit). Resolution is 1600x900.

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mungewell
mungewell

Are you able to 'cut and paste' the debug information from the non-responding command prompt into a forum posting? What GFX do you have?

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Rockachella
Rockachella

How i know what my computer needs to run this game

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TheArmbuster
TheArmbuster

I remember a site it runs a test on your pc to see if you can play it. I never used it cuz I dont need to. but i think its called canirunit.com or something. I would recomend getting fraps to show your FPS and you can adjust from there.

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Speed Dreams
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Windows, Linux
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Speed Dreams Team
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Speed-dreams.org
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Lowest Rated (2 agree) 1/10

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Apr 2 2012 by Kulgur

Style
Genre
Racing
Theme
Realism
Project
Indie
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Twitter

Latest tweets from @speed_dreams

#Racing #game #Speed Dreams 2.2.0 is now available for #Windows, #Linux and #Mac: Sourceforge.net #oss T.co

Mar 16 2016

RC1 of our beloved #racing #game #@speed_dreams is available for #Linux , #Mac and #Windows : Sourceforge.net #oss

Mar 3 2016

RT @mungewell: Chief tester evaluating Logitech G920 support for Linux using @speed_dreams T.co

Dec 26 2015

Here comes our #Xmas present: The first #beta of #Speed Dreams 2.2 for #Mac & #Windows: Sourceforge.net #OSS T.co

Dec 25 2015

Joe starts to build a nice #installer for #Mac #OSX for the upcoming #Speed Dreams 2.2: T.co

Nov 29 2015

We created a #Supercars series logo. We started to add this and safety decals to the #racing skins. #game #oss T.co

Nov 25 2015

Eckhard finished the #track "Peters City": #game #Speed Dreams T.co

Nov 18 2015

We working hard on a #nice refresh of the Peters City #racing #track : Speed-dreams.org #game #oss

Oct 16 2015

#Speed Dreams is listed and voted as one of the #best racing #games on #Linux at "Linux Homefront Project": Tlhp.cf

Oct 7 2015

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