An anime styled RPG inspired by JRPG classics from the Playstation era like Final Fantasy, Breath of Fire, Suikoden, and Persona.

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Today I am free of the tyranny of school! All my time belongs to Soul Saga!

Posted by Disastercake on Mar 21st, 2013

Soul Saga Imps In Dungeon

Summary

Today was admittedly not as productive as I was hoping for. I got swamped with more stuff at school than I expected, especially with all of my Japanese friends going back to their homeland. I felt it was OK to take most of the day off to say goodbye to them. さよなら! I'm sad to see my friends go, but I am now free of the tyranny of college! Starting tomorrow I can devote 100% of my time to Soul Saga and make sure the Kickstarter is as good as can be!

Next

Tomorrow (which is now today as of this posting), I will start working on adding some more particles, sound effects, and the enemy casting delays. If I have time I will also start to implement friendly AI so the player can take an ally with them into the dangerous dungeons!

Day 51
( 2013/03/20 W )
5 hrs. Today ( 493 Total)

  • Backend

    • Cleaned up code in several places.
  • GUI
    • Continuously plagued by the bug I keep “fixing” for the past 3 days.
    • Fixed a different bug that occurred after updating to today’s NGUI.
  • Project Management
    • Gave critiques on concept illustrations and icon drafts created by art studio (Robekka) that I received this morning.
    • Communicated with animators.
    • Reproduced the NGUI issue and sent it off to the NGUI developer, hoping for a constructive response.
  • Public Relations
    • Posted several replies on IndieDB.
    • Replied to Facebook posts.
Post comment Comments
BadXFox
BadXFox Mar 21 2013, 9:23pm says:

I love how excited you sound when saying you're going to devote all your time for the development of the game, why is that?

Sorry if that sounded a bit rude, but are you getting a good support for Kickstarter, or is it just fun to work on this?

Keep up the good work anyway, I look forward to it!

+2 votes     reply to comment
Disastercake Author
Disastercake Mar 21 2013, 10:03pm replied:

Hey BadXFox. =) That didn't sound rude at all!

I think my excitement can be summed up simply as I love working on Soul Saga. I can't imagine doing anything else with my life. The world of Soul Saga is something I've really enjoyed creating stories about for years, and now I'm working vigorously so we all can enjoy talking with, living with, and fighting with the interesting inhabitants of this exciting universe. I've invested over $20,000 and thousands of hours into the project so far, so it's an amazing feeling to see it all finally coming together!

The only thing I want to do with my life is turn Soul Saga into the best game I can. I can't even think about anything else.

The Kickstarter won't be launched until mid to late April, but I am hoping the project sees positive support. Each penny will go towards making Soul Saga bigger and better. Better graphics, better music, better sound effects, and possibly even multiplayer if the support is large enough for it.

+2 votes   reply to comment
BadXFox
BadXFox Mar 22 2013, 12:20pm replied:

I love how dedicated you are, good luck with the game!

+2 votes     reply to comment
Disastercake Author
Disastercake Mar 22 2013, 9:21pm replied:

Thank you! =D

+1 vote   reply to comment
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Disastercake Author
Disastercake Mar 22 2013, 5:11am replied:

Everyday? =D Thank you! It really helps motivate me to know that there are people like you who are looking forward to this game as much as I am. I'd like to get your opinions when you try the beta!

+1 vote   reply to comment
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Soul Saga
Platforms
Windows, Mac, Linux
Developer
Disastercake
Engine
Unity
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Release Date
Released Jun 1, 2014
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