I'm currently deep in the process of creating the attack system for the game, and recently I updated the combat GUIs to make them a little bit more user friendly. The player profile is now better organised, the health bar now also has a numeric display, and I added a crosshair to show where you're aiming.
Below is a devlog video showing all of these improvements as well as demonstrating some basic attack functionality and showing off a couple of cute new mobs! Enjoy!