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This is Socuwan, a game which in 2017 will be an MMO of epic proportions! Craft, skill and battle your way to fame and glory in a world that is heavily based around PvP. This is a quirky and unique indie MMORPG being created by the community, for the community.

Socuwan is a quirky indie MMORPG for Windows, Linux and Mac. It is highly community driven, both in terms of gameplay and development, with around three quarters of the content in the game being made by the community!

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Socuwan has been in development for over 3 years now, and uses a custom built engine. There are no public releases as of yet, but if the Kickstarter campaign goes to plan then the first test servers will be set up in early 2016. The Alpha version is scheduled for release at the end of 2016, and the Beta version around September 2017. The full version will follow shortly after the Beta release, as soon as everything has been polished to perfection without a bug in sight!

Amazingly, Socuwan already has a fantastic community behind it! Thousands of passionate people have got behind this project on social media, and hundreds have even got involved with the development of this project. The whole development process has also been documented in over 100 videos on my Youtube channel, allowing for constant feedback and input from the viewers. Here's one of the latest development log videos to whet your appetite!


Current Features:

  • Real-time, skill based combat system
  • Thousands of weapon combinations and enchantments
  • Mobs and loot system
  • Multiplayer auction
  • Mounts
  • Basic skilling system (mining, woodcutting, etc.)
  • A beautiful and diverse world

Socuwan



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Three years of development come down to this, it's make or break for the project! The Kickstarter campaign went live yesterday, in an attempt to raise enough funds for the completion of this project.

You can check out the Kickstarter page and all the available rewards here!

I also want to thank the amazing community for all the support they've given the game over the last few years. Over three quarters of the content in the game is community made, with hundreds of talented artists constantly sending in models,textures, animations, sound effects, music and ideas. The game couldn't have got this far without you guys!

Hopefully this is just the beginning! It's going to be tough, but with your help we might just make it. But whatever happens, thank you for following Socuwan's journey :)


Shadows!

Shadows!

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Finally got round to implementing shadows in my engine!

Mounts!

Mounts!

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See the new mounts in action in this devlog video!

Combat System Explained!

Combat System Explained!

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An explanation of the unique combat mechanics in Socuwan!

Harbour Town!

Harbour Town!

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Check out the new harbour town in this devlog video!

Comments  (0 - 10 of 36)
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NerdCraft
NerdCraft

How can i download Socuwan? it seems really cool and i wanna try it out.

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wavegunner232
wavegunner232

the kickstarter failed :( the guy making the game has put it on pause until he can finish a different smaller game

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giraffekeyjg
giraffekeyjg

How did you get all the terrain textures? Did people make them for you, did you make them yourself, or did you find them online?

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MistressAlex
MistressAlex

Looks pretty neat! Tracking!

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Guest
Guest

A single person project that could sink Runescape? FEED ME!!!

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TheOneHoIsGreat
TheOneHoIsGreat

Keep working!!!

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Katabelle
Katabelle

Beautiful I love!

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Guest
Guest

That's butterflies flow my mind, they look awesome!! We need a tutorial for that technique implemented. Keep the good work!! You will be the next WoW

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ThinMatrix Creator
ThinMatrix

Thanks! The butterflies are just a particle effect, and I'll be doing a tutorial about particles fairly soon :)

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Socuwan
Platforms
Windows, Mac, Linux
Creator
ThinMatrix
Engine
Custom
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Genre
Role Playing
Theme
Medieval
Players
MMO
Project
Indie
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Latest tweets from @thinmatrix

Here's this week's devlog video: Youtu.be #gamedev #indiegame

Jun 18 2016

Check out the updates to the main menu and other GUIs in this week's BTS devlog video! Youtu.be #gamedev #indiegame

Jun 11 2016

Check out the new lens flare and light shaft effects in this week's devlog video! Youtu.be #gamedev #indiegame

May 21 2016

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