Slender's Woods is a short horror game about a mythical creature Slender man. One of the main reasons this game was made is to show a different atmosphere and gameplay done with the Slender man character. The goal is not to collect a certain amount of objects to win like in the most Slender tributes/clones. This game is more about storytelling and puzzle solving. The development started a month after the original Slender game by Agent Parsec came out. The game features two modes with different gameplay: 1.Story mode, the main feature of the game, which plays like a quest with the enemy chasing you. You have to visit various locations, pick up/use items and solve the puzzles. 2.Page collecting mode. This mode is added just as a bonus for the fans of the original game. You have to collect a certain amount of pages in the woods to survive. See the text file for the list of controls and important tips.
It was really good for a Slender game. It's just that it uses too much blood in it and it doesn't make sense. Why does the player have two hands (if you didn't watch Marble Hornets or play Slender: The Arrival then don't respond to this)?
But here's the downfall: The sprinting was horrible. You can't even run fast yet you get tired, and before you give that excuse "But it's to add difficulty to the game", Amnesia had infinite sprinting yet the chase wouldn't stop, and in Slender: The Eight Pages the character could run more faster than this guy and doesn't get that tired, while S:TEP was still unfinishable.
The Slender Man model looked a bit bad. It looked like someone tried to make Slendy thin with Paint and use an image to make him the enemy. (although it was made in the EDuke32 engine, since EDuke32 uses 2D characters)
I also wouldn't say it was 'scary'. It might be creepy, but not the "Amnesia-scary". I was kinda startled by the scares I found, but it didn't scare me. I was most likely full of tension to be captured. But I can approve the environment.
Also with the fact that this game gave my computer a lot of seizures. I wouldn't recommend using a very old engine for Windows 7. This engine must belong to the times of Windows 98 o_o
GREAT game, but has small mistakes.
I want to see you develop another amazing horror game. I would like to see what you can do with the EDuke32 engine (or maybe another engine). ZykovEddy, you have talent.