Alternate micromissiles, along with usability tweaks and bugfixes.
Changelog:
- Alternate micromissiles are now purchasable in the workshop.
- Added warning message when you’re about to crash into the ground
- Added healthbar when targets are damaged
- Added incoming missile reticles and HUD arrows.
- Tutorial progress is saved and the player auto-respawns if they die in the tutorial. You should never have to repeat a tutorial step.
- AI should fly themselves into the ground a lot less, and try to avoid head-on collisions.
- A small HUD indicator tells you how quickly your weapon is reloading.
- Bugfix : music would fade out when launching from the carrier multiple times.
- Bugfix : you could select nonexistent weapons on the weapon wheel
- Bugfix : enemies would land on the friendly carrier
- Bugfix : coloring issue on enemy carrier thrust flames