The 8-bit Studios team are developing a "MOV" multiplayer online versus game free-to-play for PC's, next-gen consoles, smartphones and tablets. Pablo Rodriguez, CEO and Creative Director, started dreaming about Skara in 2009. By December 2012 he decided to go in with his friend, Cesar Ortega, to make his dream a reality. Together they founded 8-bit Studios and began assembling a team to develop Skara. Recently 8-bit Studios was licensed to develop Skara using Unreal Engine 4, a product of Epic Studios. We are dedicating all of our time and energy on creating the kind of game that every gamer would want to play. We rely on our supporters, knowing that by listening to them and by giving them an opportunity to participate in the creative process, we are sure to create a better game. That's why we have active social pages and forums and ask for lots of input--so we can put them directly into the game. After all, as gamers, we are very opinionated too and enjoy discussing our point of view

Report article RSS Feed New video from the new arena!

This is the latest video from our new arena the Zem Moorlands. Check it out!

Posted by Psyshik on Nov 6th, 2013

Hi guys !

During the last weeks we have been working hard on the Zem Moorlands (the new arena) and I'm glad to show you how this arena looks right now!

You will also see on the video that the gameplay as been improving. Of course we still working on it and this is not the final gameplay!

We will really appreciate your comments :)

Post comment Comments
Jetcutter
Jetcutter Nov 6 2013, 4:12pm says:

Looking Great!

+3 votes     reply to comment
baszermaszer
baszermaszer Nov 7 2013, 2:44am says:

Definitely one of the better attempts at indie combat.

Very hard to get those full-contact hits right. I can only imagine a separate animation-programmer and two top-notch animators with him just for getting the physical hit-feedback right in combat.

In this theoretical scenario:
- polish distances
- try come up with a body-part collision (extremities, torso, head)& feedback anim system.
- make falls, toppling look really right, powerful and weighty
- create a lot of feedback anims for getting hit in body-parts resulting in staggering back or sideways
- if everything succeeds, try to do severing of limbs anims.

+1 vote     reply to comment
ocho_bits
ocho_bits Nov 7 2013, 5:16am replied:

Thanks a lot, baszermaszer, we are doing our best to polish the combat system, but everything is looking good at this point - remember we are still in the fifth month of development.

Really good advices there, we are discussing all those features in our forum, giving the chance to the community to influence in the development. We are just trying to build the perfect experience for gamers, so every opinion is more than welcome. Join us and I would be happy to send you a beta invite and keep improving Skara with your advices.

+1 vote     reply to comment
RicardoValenzuela
RicardoValenzuela Nov 7 2013, 11:46am says:

The environment looks really nice, I specially like that part where you are in some kind of spiral staircase and the fire from below shines in the screen :)

+2 votes     reply to comment
Psyshik Author
Psyshik Nov 8 2013, 9:22am says:

This arena has two towers and you need to use this spiral staircase in order to reach their top.
Once you will be there you will be able to use a special ability for killing the others players :)

We are actually implementing this ability I will be able to show you soon some images!

+1 vote   reply to comment
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Skara - The Blade Remains
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