Siralim is a creature-taming RPG with roguelike elements and a retro aesthetic. You are the king (or queen!) of Siralim, a thriving kingdom that relies on its ruler for protection and economic stability. You will travel through an endless number of randomly generated dungeons and complete randomly generated quests. Summon over 300 unique creatures to fight by your side, and cast over 100 spells to aid your creatures in combat. While doing so, you can upgrade your castle to unlock new rooms and features, and entice new citizens to move to the kingdom.

Post news Report RSS Siralim's release date has been pushed back to June 17, 2014.

We've been hard at work on the new crafting system (along with several other great features!) and everything is coming along quite nicely. We're hoping to have the update released sometime this weekend or early next week. With that said, these changes are massive - and we want to ensure that they come with as few bugs as possible. For that reason, we have decided to push back Siralim's release date by one week.

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We've been hard at work on the new crafting system (along with several other great features!) and everything is coming along quite nicely. We're hoping to have the update released sometime this weekend or early next week. In the meantime, we're going to post some teaser images throughout the weekend on our Twitter and Facebook pages, so be sure to follow us!

With that said, these changes are massive - and we want to ensure that they come with as few bugs as possible. For that reason, we have decided to push back Siralim's release date by one week. The game will officially be released on June 17, 2014.

This extra time will also be used to create a new, higher quality trailer along with some other assets to entice new players to try the game.

Thanks to everyone for your patience and understanding. We're working hard to give you the best game we can, and we intend to deliver on that goal tenfold.

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