Sins of a Solar Empire is a real-time space strategy and the first chapter in an epic science fiction saga. The independent Trader Worlds must unite and form the Trader Emergency Coalition to defend themselves against the return of their exiled brethren, "The Advent" and the arrival of the desperate remnants of the ancient Vasari Empire. Explore and conquer nearby planets and distant solar systems by applying brute force, cunning strategy, elegant diplomacy, economic mastery, and researched technology. The gameplay features seamless transition between epic strategy and tactical combat modes.
The BC304 minimod adapted by me to give the BC304 unique weapons, stats and abilities. This minimod is for the game Sins of a Solar Empire Entrenchment, and was originally inteneded to please the comunity until the release of the Stargate Invasion mod.
With Epytron_Omegas permission (as his mesh file is included), i have uploaded the BC304 minimod that has been adapted by myself.The Minimod is for the game Sins of a Solar Empire Entrenchment, and was built to work with Entrenchment v1.04, I am unsure as to whether it will work with other versions.Installation:
Locate your mod folder for Sins of a Solar Empire Entrenchment,
Extract the files,
Copy files into the mod folder,
--Make sure that the BC304 - SanitySlayers 1.03 folder isn't inside another folder when you copy it across, or probably won't workIf you can't locate your mod folder then go into the game, click options, click mods, then click something like show mod path, and it will come up with the mod path for the game.This version of the minimod includes the following changes from the previous version;
- Fighter style movement, with chance to dodge weapons fire
- Beam Weapons fixed from firing sideways
- New abilities
- Only 1 BC304, replacing the TEC Marza DreadnaughtPlease feel free to modify this minimod to your liking and also feel free to leave comments on how it can be improved, or if you require help with the installation of this minimod
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Hey, what programs did you use to modify these files? I kinda wanna toy around with it, if that's ok.
Feel free to modify this, I dunno what the mesh and textures were made with, you'll have to ask Epytron Omega about that,
but as for the entity files, just use notepad or wordpad. Then you can change all kinds of things like ship speeds, weapon strengths, research modifiers, abilities etc