The mod allows you to create more than one titan, the number is limited only by the size of the fleet and teams.
The mod allows you to create more than one titan, the number is limited only by the size of the fleet and teams. Works only for the player.
The mod is designed for a big game with serious rivals. The game against average, and even more so - light opponents will be sooo cheater.
How it works: the Titan factory receives the ability to summon a titan. Ability opens together with the Titan factory. Ability is at the factory, not in the factory menu! Choose a FACTORY, not through the planet menu!
!!! Ahtung! Ability does not understand the size of the fleet and teams well! Use only when there are actually available (!! white !!) points! Even if you start exploring, you will not be able to go into the negative, as with the construction of ships, you will simply lose resources, and the titan will not arrive!!!
Features: The mod will allow you to create all three types of racial titans, regardless of the chosen faction. I found it more interesting than tying the ability of the call to a specific faction. For playing with medium/light NPCs, the mod is cheater in any case, and against strong /maximum, the variety of the titanic fleet will bring the best experience. And it's much more interesting)
>> Increase capital max slots to 62 points.
>> Increase ship max slots to 4000 points.
>> Fleet price reduction from Titans to 100 points.
>> Increased the number of Star Base upgrades to 15 points
""" In some cases (a certain race + a certain faction) there may be more upgrade slots than actually available upgrades. At the moment , not all starbase variants have been tested . This does not cause problems with the game"""
Installation: Move the Mass Titan for Stars 3.90 folder to Mods-Rebellion v1.85, activate it in the game settings (settings - modifications). The order of mods in the list (REQUIRED!):
1) Mass Titan
2) Stars
Once again: The plant itself has the ability! Not the building menu, but the factory menu! We choose a factory, not through the planet!
The downloaded Stars mod is required!
ABSOLUTE Version: Allows you to create ALL types of titans, regardless of race or faction. Where the summoning abilities of non-racial Titans:
Vasari: Summoning abilities are found in military and civilian laboratories.
Psionics: Summoning abilities are found in military and civilian laboratories.
TVK: Summoning abilities are located in the shipyards of frigates and large ships.
Thus, weapons components of all races have been added to weapons research. Now non-racial Titans (as well as all enslaved frigates) can develop their damage from research. Unfortunately, the weapons of different races are absolutely not interchangeable, neither by type of ships, nor by functionality, and Psionics generally have only 3 types of weapons against 4 of the rest! Therefore, as I did not try to select the types of weapons as authentic as possible, there is a certain imbalance: in each race, certain "non-native" Titans will be much more powerful than any other titan in the game. I don't think this will somehow affect the experience of the game, the mod is already a cheat, and a specific superbuff with full research will still not exceed 50% for the Titans of the Psionics race and TVK (if you play for Vasari) and 30-35% for everyone else when playing for any faction. Titans of the Vasari race generally have a minimum superbuff of no more than 10%.
Order of mods:
1) MT ABSOLUTE
2) Mass Titan
3) Stars
Does not work with the latest version lesterkovenant