Signal to Noise is a music-driven rail shooter, heavily inspired by classic games such as Tempest 2000, Starfox, and Rez (among others). The player selects their own music from their personal library, or even live music, the game analyzes that music in realtime, then generates the gameplay based off the music.

This is a game meant to remind players why they love video games. The entire design is based around having memorable "moments" that stick with players after they're done playing with their favorite music.

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Hi all,

This is David from Solanimus, developers of Signal to Noise. Just wanted to make sure our IndieDB wasn't making it look like the game was cancelled. It most certainly is not! We've been working hard on it, and have sort of been living that for a while. Soon (don't you hate that word?) we'll be showing a new trailer for the game. You can get an updated alpha now on Desura, so please do that to support development until we can finish (you also get the game cheaper that way).

The game is coming to Nintendo's Wii U console as well as one of the launch systems (alongside desktop platforms). Yes, the game is planned to be moddable even on console.

Check out our website anytime and keep up to date with Signal to Noise!

Comments  (0 - 10 of 13)
ReflexF.N.
ReflexF.N.

It looks interesting, I like games that run on music that I choose.
Tracking! :)

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web0nz Creator
web0nz

Still working on Signal to Noise. Check out solanimus.com to keep up to date with the game's development.

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web0nz Creator
web0nz

Found a new pretty significant bug, but will get to it. This delays the uploading of the new alpha.

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web0nz Creator
web0nz

The latest build (v0.46) is ready for Windows but not yet for Mac. Will upload both soon.

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liamdawe
liamdawe

Any plans for a Linux build?

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web0nz Creator
web0nz

Of course!

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web0nz Creator
web0nz

Next alpha update will be either later this week or over the weekend. The tutorial's been redone and some color changes have happened to make the game clearer, among other things.

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web0nz Creator
web0nz

Ok so some more changes are being made until we update the current available build. You'll be glad that we waited. It shouldn't be more than a few days.

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OOO67VH
OOO67VH

Thoroughly impressed.

Can you consider _please_ that there's a balls-out 100% option so that it responds to music full-color-to-black, much more than, say, Sequence, Beat Hazard, The Polynomial.

Some of us want to listen to AC-DC or Kraftwerk and be in the abyss, total blackness, lost without The Beat. We haven't had this, not yet.

Repeat after me: Sleep Dep Is Good. Sleep Dep Is My Friend.

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web0nz Creator
web0nz

Could you go into more detail? What do you mean exactly by "so that it responds to music full-color-to-black?? We'll get to work on it if you want it, man.

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Signal to Noise
Platforms
Windows, Mac, Linux, PS4, VITA, WiiU
Developer & Publisher
Solanimus Inc.
Engine
Unity
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Solanimus.com
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May 23 2016

...and it's 100% cotton just like in the game. Redbubble.com Melee Island is real.

May 23 2016

I play super fast in Signal to Noise so that I can get high score #haiku #gamedev #indiegames

May 23 2016

Signal to Noise will always triumph over you Challenge accepted #haiku #gamedev #indiegames

May 23 2016

The best time to plant a tree was 20 years ago. The second best time is now. ~Chinese Proverb #mondaymotivation

May 23 2016

Awiens. @LimitedRunDoug @LimitedRunJosh 12 billion dollars. T.co

May 20 2016

When you get polar opposite responses, that is a good sign you're onto something disruptive. #WednesdayWisdom

May 19 2016

Quake 5 multiplayer will not let me down. I can just feel it. Sort of.

May 18 2016

Was just playing the new Doom's campaign and was smiling, but then watched a video review of the multiplayer... and stopped smiling...

May 18 2016

The latest at Solanimus Buff.ly #gamedev #indiedev #indiegames #gaming #entrepreneurship

May 18 2016

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