Signal to Noise is a music-driven rail shooter. You can choose any song from your own personal library, or from a stream, or even live music, and play a visually intensive rail shooter with the gameplay and visuals being generated in real-time off of the music you chose. You can customize the game to play how you want to play, and always have a unique experience with each song you own.
Going along with our philosophy that games can be much more as a medium, we feel that the increased connection between gameplay and sound can give players feelings that normally wouldn't be possible in a game. The level of analyzation and the ability to use any song make the game infinite in permutations.
This is David from Solanimus, developers of Signal to Noise. Just wanted to make sure our IndieDB wasn't making it look like the game was cancelled. It most certainly is not! We've been working hard on it, and have sort of been living that for a while. Soon (don't you hate that word?) we'll be showing a new trailer for the game. You can get an updated alpha now on Desura, so please do that to support development until we can finish (you also get the game cheaper that way).
The game is coming to Nintendo's Wii U console as well as one of the launch systems (alongside desktop platforms). Yes, the game is planned to be moddable even on console.
Latest tweets from @solanimus
@RickKing16 That's some bushwack.
May 4 2015, 8:59am
For those that missed Elon Musk unveiling the Tesla Powerwall: T.co
May 4 2015, 8:50am
...definitely should have bought it sooner.
May 4 2015, 8:47am
Finally bought @dj_angerfist's latest album (The Deadfaced Dimension) yesterday. Will totally be the office music today.
May 4 2015, 8:47am
@SheridaEH No you just have plants that aren't lonely anymore.
May 2 2015, 4:37pm
May 2 2015, 1:14pm
@McFunkypants Bears of War?
May 2 2015, 1:00pm
If you haven't heard of this check it out: T.co
May 1 2015, 4:09pm