A slightly surreal science fiction shooter that combines adventure elements with raw gunfight.
Just a small update on the development of "Shavra-Dead Frequency" ( a free Indie Shooter).
Posted by Serygala on Aug 2nd, 2011
I wanted to start this update with things that are going quiet well in
my life now, but I decided that most of you dont even remotely care
about that. Which is why I decided to give you the latest news on SHAVRA
which are pretty exciting
After having Abdul Ahad helping me out with some rigging first. I decided to teach myself how to animate in fragmotion. I had my first go on it today with bending a cylinder. (I know what you are thinking right now).
However. It worked!
I contected cyborgArt to get blank Handmodels and the stock guns
as Milkshapefiles in groups so I can get started with my own animations.
I plan to give you guys some real smooth tactical animations.
But until then, I guess I have to bend some more cylinders
I also made a whole bunch of new 3D Models. Computers, machinery...stuff
like that. I will give you people a full art asset preview of these in
my 3D Chat thread later.
You can see some in the screenshot update aswell
I also finally made the titletheme of the game Some of you already heard it, everyone else will be suprised, amazed or vomit in disgust when its released
Coming up next, some screenshots:
Thanks for reading!
If you want to stay in touch with the project, you can follow me on twitter @Serygala