Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
I've added a cool dissolve effect on destruction, station docking has been moved across from the old prototype, jump-gates can now spawn enemies, order acknowledgement icons are in, manual targeting has been setup and further optimisations mean things are running smoother than ever (framerate in bottom left corner.)
Great job, keep doing further ;)
Thanks mate
Beautiful
The real beauty is yet to come, you have no idea *evil laugh* :)
This all looks so very beautiful. :D
sneaky to hide the ugly spawning of ships behind the big glow :P
Hehe ssssssssh ;)