Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.

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Alekxandr9
Alekxandr9 - - 229 comments

Great job, keep doing further ;)

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mawhrin-skel Author
mawhrin-skel - - 522 comments

Thanks mate

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Nanoelite001
Nanoelite001 - - 531 comments

Beautiful

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mawhrin-skel Author
mawhrin-skel - - 522 comments

The real beauty is yet to come, you have no idea *evil laugh* :)

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Chaotic-Entropy
Chaotic-Entropy - - 160 comments

This all looks so very beautiful. :D

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Cornflakes_91
Cornflakes_91 - - 145 comments

sneaky to hide the ugly spawning of ships behind the big glow :P

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mawhrin-skel Author
mawhrin-skel - - 522 comments

Hehe ssssssssh ;)

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Description

I've added a cool dissolve effect on destruction, station docking has been moved across from the old prototype, jump-gates can now spawn enemies, order acknowledgement icons are in, manual targeting has been setup and further optimisations mean things are running smoother than ever (framerate in bottom left corner.)