Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
A lick of paint for the placeholder assets.
Seems your bloom threshold setting is too low. It's making your ships look foggy/blurry.
I guess that's a matter of personal taste, lets leave the man to his work, I have little doubt he'll work wonders - certainly if the planets are anything to go by...
This comment is currently awaiting admin approval, join now to view.