Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
Originally I pictured the more 'elliptical energy blast' type explosions but I won't stand in the way of good artwork. One thing Alex will be able to really do well is gel the various components of the scenes together and my eye's eagerly eat and await more of his space porn.
Beautifully, far to see would the video ;)
Looks great
this is just pure beauty
65% more boom, per boom